| OldManSid vs Kazuya | 112–183 | 37.97% |
| OldManSid vs King | 121–156–1 | 43.68% |
| OldManSid vs Jin | 84–181 | 31.70% |
| OldManSid vs Law | 123–137 | 47.31% |
| OldManSid vs Bryan | 107–136 | 44.03% |
| OldManSid vs Hwoarang | 90–115 | 43.90% |
| OldManSid vs Heihachi | 76–100 | 43.18% |
| OldManSid vs Fahkumram | 65–104 | 38.46% |
| OldManSid vs Steve | 63–104 | 37.72% |
| OldManSid vs Dragunov | 49–98 | 33.33% |
| OldManSid vs Eddy | 83–64 | 56.46% |
| OldManSid vs Paul | 68–74 | 47.89% |
| OldManSid vs Yoshimitsu | 56–84 | 40.00% |
| OldManSid vs Jun | 55–61 | 47.41% |
| OldManSid vs Reina | 45–63 | 41.67% |
| OldManSid vs Nina | 55–50 | 52.38% |
| OldManSid vs Lili | 53–48 | 52.48% |
| OldManSid vs Armor King | 37–61 | 37.76% |
| OldManSid vs Feng | 40–54 | 42.55% |
| OldManSid vs Devil Jin | 28–56 | 33.33% |
| OldManSid vs Clive | 31–53 | 36.90% |
| OldManSid vs Alisa | 39–44 | 46.99% |
| OldManSid vs Lars | 33–44 | 42.86% |
| OldManSid vs Azucena | 38–33 | 53.52% |
| OldManSid vs Asuka | 41–26 | 61.19% |
| OldManSid vs Lee | 25–39 | 39.06% |
| OldManSid vs Victor | 24–35 | 40.68% |
| OldManSid vs Lidia | 23–36 | 38.98% |
| OldManSid vs Anna | 21–35 | 37.50% |
| OldManSid vs Xiaoyu | 29–20 | 59.18% |
| OldManSid vs Claudio | 21–27 | 43.75% |
| OldManSid vs Raven | 18–19 | 48.65% |
| OldManSid vs Jack-8 | 14–17 | 45.16% |
| OldManSid vs Kuma | 11–17 | 39.29% |
| OldManSid vs Leroy | 8–18 | 30.77% |
| OldManSid vs Leo | 6–17 | 26.09% |
| OldManSid vs Zafina | 13–8 | 61.90% |
| OldManSid vs Miary Zo | 5–14 | 26.32% |
| OldManSid vs Shaheen | 3–11 | 21.43% |
| OldManSid vs Panda | 9–5 | 64.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.