| MagentaShadow vs Jin | 86–110 | 43.88% |
| MagentaShadow vs Kazuya | 57–75 | 43.18% |
| MagentaShadow vs Bryan | 46–60 | 43.40% |
| MagentaShadow vs King | 43–60 | 41.75% |
| MagentaShadow vs Dragunov | 33–49 | 40.24% |
| MagentaShadow vs Paul | 29–49 | 37.18% |
| MagentaShadow vs Reina | 30–40 | 42.86% |
| MagentaShadow vs Hwoarang | 22–40 | 35.48% |
| MagentaShadow vs Yoshimitsu | 25–36 | 40.98% |
| MagentaShadow vs Devil Jin | 23–38 | 37.70% |
| MagentaShadow vs Steve | 28–30 | 48.28% |
| MagentaShadow vs Azucena | 30–24 | 55.56% |
| MagentaShadow vs Law | 22–30 | 42.31% |
| MagentaShadow vs Clive | 22–24 | 47.83% |
| MagentaShadow vs Feng | 14–28 | 33.33% |
| MagentaShadow vs Lars | 22–20 | 52.38% |
| MagentaShadow vs Heihachi | 24–18 | 57.14% |
| MagentaShadow vs Lee | 18–22 | 45.00% |
| MagentaShadow vs Lidia | 20–20 | 50.00% |
| MagentaShadow vs Jun | 14–23 | 37.84% |
| MagentaShadow vs Asuka | 14–21 | 40.00% |
| MagentaShadow vs Raven | 20–12–1 | 62.50% |
| MagentaShadow vs Nina | 10–21 | 32.26% |
| MagentaShadow vs Lili | 14–16 | 46.67% |
| MagentaShadow vs Leroy | 11–17 | 39.29% |
| MagentaShadow vs Anna | 11–17 | 39.29% |
| MagentaShadow vs Eddy | 6–18 | 25.00% |
| MagentaShadow vs Xiaoyu | 6–14 | 30.00% |
| MagentaShadow vs Fahkumram | 5–14 | 26.32% |
| MagentaShadow vs Claudio | 6–12 | 33.33% |
| MagentaShadow vs Victor | 9–9 | 50.00% |
| MagentaShadow vs Jack-8 | 3–14 | 17.65% |
| MagentaShadow vs Alisa | 4–8 | 33.33% |
| MagentaShadow vs Shaheen | 4–8 | 33.33% |
| MagentaShadow vs Zafina | 4–5 | 44.44% |
| MagentaShadow vs Leo | 3–5 | 37.50% |
| MagentaShadow vs Kuma | 2–2 | 50.00% |
| MagentaShadow vs Panda | 0–4 | 0.00% |
| MagentaShadow vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.