| dennis radguy vs Bryan | 49–62 | 44.14% |
| dennis radguy vs Kazuya | 62–43 | 59.05% |
| dennis radguy vs King | 51–39 | 56.67% |
| dennis radguy vs Reina | 57–23 | 71.25% |
| dennis radguy vs Law | 32–33 | 49.23% |
| dennis radguy vs Jin | 24–23 | 51.06% |
| dennis radguy vs Steve | 16–31 | 34.04% |
| dennis radguy vs Jun | 29–17 | 63.04% |
| dennis radguy vs Dragunov | 29–16 | 64.44% |
| dennis radguy vs Asuka | 23–17 | 57.50% |
| dennis radguy vs Paul | 12–26 | 31.58% |
| dennis radguy vs Nina | 17–21 | 44.74% |
| dennis radguy vs Xiaoyu | 14–23 | 37.84% |
| dennis radguy vs Yoshimitsu | 21–15 | 58.33% |
| dennis radguy vs Feng | 13–23 | 36.11% |
| dennis radguy vs Lee | 18–18 | 50.00% |
| dennis radguy vs Azucena | 19–16 | 54.29% |
| dennis radguy vs Lili | 14–19 | 42.42% |
| dennis radguy vs Leo | 20–13 | 60.61% |
| dennis radguy vs Heihachi | 16–16 | 50.00% |
| dennis radguy vs Lars | 20–11 | 64.52% |
| dennis radguy vs Hwoarang | 10–20 | 33.33% |
| dennis radguy vs Lidia | 17–12 | 58.62% |
| dennis radguy vs Shaheen | 18–10 | 64.29% |
| dennis radguy vs Jack-8 | 15–11 | 57.69% |
| dennis radguy vs Claudio | 16–9 | 64.00% |
| dennis radguy vs Clive | 12–12 | 50.00% |
| dennis radguy vs Devil Jin | 7–15 | 31.82% |
| dennis radguy vs Leroy | 9–11 | 45.00% |
| dennis radguy vs Eddy | 6–12 | 33.33% |
| dennis radguy vs Alisa | 10–5 | 66.67% |
| dennis radguy vs Armor King | 10–5 | 66.67% |
| dennis radguy vs Kuma | 3–10 | 23.08% |
| dennis radguy vs Victor | 8–5 | 61.54% |
| dennis radguy vs Fahkumram | 9–4 | 69.23% |
| dennis radguy vs Raven | 2–6 | 25.00% |
| dennis radguy vs Zafina | 3–3 | 50.00% |
| dennis radguy vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.