| Kenpachi_Tk vs Kazuya | 187–169 | 52.53% |
| Kenpachi_Tk vs Jin | 183–164 | 52.74% |
| Kenpachi_Tk vs King | 184–158 | 53.80% |
| Kenpachi_Tk vs Hwoarang | 175–157 | 52.71% |
| Kenpachi_Tk vs Law | 180–147 | 55.05% |
| Kenpachi_Tk vs Bryan | 176–148 | 54.32% |
| Kenpachi_Tk vs Steve | 154–152 | 50.33% |
| Kenpachi_Tk vs Reina | 150–141 | 51.55% |
| Kenpachi_Tk vs Yoshimitsu | 107–136 | 44.03% |
| Kenpachi_Tk vs Lili | 126–97 | 56.50% |
| Kenpachi_Tk vs Lee | 95–111–2 | 46.12% |
| Kenpachi_Tk vs Xiaoyu | 87–101 | 46.28% |
| Kenpachi_Tk vs Dragunov | 94–92 | 50.54% |
| Kenpachi_Tk vs Lars | 105–81 | 56.45% |
| Kenpachi_Tk vs Devil Jin | 83–97 | 46.11% |
| Kenpachi_Tk vs Paul | 86–93 | 48.04% |
| Kenpachi_Tk vs Asuka | 76–84 | 47.50% |
| Kenpachi_Tk vs Azucena | 80–80 | 50.00% |
| Kenpachi_Tk vs Heihachi | 68–86 | 44.16% |
| Kenpachi_Tk vs Clive | 70–79 | 46.98% |
| Kenpachi_Tk vs Feng | 69–78 | 46.94% |
| Kenpachi_Tk vs Nina | 55–90 | 37.93% |
| Kenpachi_Tk vs Eddy | 63–80 | 44.06% |
| Kenpachi_Tk vs Victor | 64–78 | 45.07% |
| Kenpachi_Tk vs Jun | 57–79 | 41.91% |
| Kenpachi_Tk vs Raven | 51–71 | 41.80% |
| Kenpachi_Tk vs Alisa | 58–63 | 47.93% |
| Kenpachi_Tk vs Jack-8 | 49–67 | 42.24% |
| Kenpachi_Tk vs Leo | 67–46 | 59.29% |
| Kenpachi_Tk vs Leroy | 44–62 | 41.51% |
| Kenpachi_Tk vs Zafina | 32–33 | 49.23% |
| Kenpachi_Tk vs Kuma | 25–35 | 41.67% |
| Kenpachi_Tk vs Shaheen | 33–26 | 55.93% |
| Kenpachi_Tk vs Lidia | 26–31 | 45.61% |
| Kenpachi_Tk vs Claudio | 16–31 | 34.04% |
| Kenpachi_Tk vs Armor King | 21–9 | 70.00% |
| Kenpachi_Tk vs Panda | 9–10 | 47.37% |
| Kenpachi_Tk vs Miary Zo | 5–6 | 45.45% |
| Kenpachi_Tk vs Fahkumram | 3–4 | 42.86% |
| Kenpachi_Tk vs Anna | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.