| Itchsloth80 vs King | 152–130 | 53.90% |
| Itchsloth80 vs Reina | 143–119 | 54.58% |
| Itchsloth80 vs Bryan | 135–125 | 51.92% |
| Itchsloth80 vs Kazuya | 148–104 | 58.73% |
| Itchsloth80 vs Jin | 105–108 | 49.30% |
| Itchsloth80 vs Hwoarang | 119–93 | 56.13% |
| Itchsloth80 vs Steve | 107–100 | 51.69% |
| Itchsloth80 vs Law | 110–95 | 53.66% |
| Itchsloth80 vs Paul | 122–74 | 62.24% |
| Itchsloth80 vs Yoshimitsu | 113–69 | 62.09% |
| Itchsloth80 vs Heihachi | 86–96 | 47.25% |
| Itchsloth80 vs Lili | 82–82 | 50.00% |
| Itchsloth80 vs Nina | 64–86 | 42.67% |
| Itchsloth80 vs Jun | 63–79 | 44.37% |
| Itchsloth80 vs Azucena | 68–66 | 50.75% |
| Itchsloth80 vs Dragunov | 69–64 | 51.88% |
| Itchsloth80 vs Asuka | 61–68 | 47.29% |
| Itchsloth80 vs Eddy | 76–53 | 58.91% |
| Itchsloth80 vs Lars | 63–65 | 49.22% |
| Itchsloth80 vs Lee | 52–75–1 | 40.94% |
| Itchsloth80 vs Clive | 51–68 | 42.86% |
| Itchsloth80 vs Raven | 61–51 | 54.46% |
| Itchsloth80 vs Devil Jin | 50–52 | 49.02% |
| Itchsloth80 vs Xiaoyu | 55–46 | 54.46% |
| Itchsloth80 vs Feng | 52–47 | 52.53% |
| Itchsloth80 vs Armor King | 53–44 | 54.64% |
| Itchsloth80 vs Leo | 46–44 | 51.11% |
| Itchsloth80 vs Leroy | 45–39 | 53.57% |
| Itchsloth80 vs Victor | 43–39 | 52.44% |
| Itchsloth80 vs Fahkumram | 57–24 | 70.37% |
| Itchsloth80 vs Alisa | 40–34 | 54.05% |
| Itchsloth80 vs Jack-8 | 37–26 | 58.73% |
| Itchsloth80 vs Claudio | 26–32 | 44.83% |
| Itchsloth80 vs Lidia | 30–25 | 54.55% |
| Itchsloth80 vs Zafina | 22–29 | 43.14% |
| Itchsloth80 vs Anna | 23–27 | 46.00% |
| Itchsloth80 vs Shaheen | 25–19 | 56.82% |
| Itchsloth80 vs Kuma | 23–21 | 52.27% |
| Itchsloth80 vs Miary Zo | 17–20 | 45.95% |
| Itchsloth80 vs Panda | 19–16 | 54.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.