Name history
| KazyuaMishima | |
| DevilSHx | |
| xRahafP | |
| KSAJinMishima | |
| GG Ez | |
| MightyReema | |
| Luckys3odOnHitb | |
| حبيبيييييييي | |
| شم ابط هيهاتشي | |
| بوكسر هيهاتشي | |
| سروال هيهاتشي | |
| احب المشعر الدب |
| KazyuaMishima vs Kazuya | 63–25 | 71.59% |
| KazyuaMishima vs King | 29–18 | 61.70% |
| KazyuaMishima vs Jin | 26–14 | 65.00% |
| KazyuaMishima vs Bryan | 23–8 | 74.19% |
| KazyuaMishima vs Lili | 14–12 | 53.85% |
| KazyuaMishima vs Reina | 13–13 | 50.00% |
| KazyuaMishima vs Steve | 19–6 | 76.00% |
| KazyuaMishima vs Hwoarang | 19–3 | 86.36% |
| KazyuaMishima vs Asuka | 17–5 | 77.27% |
| KazyuaMishima vs Law | 18–3 | 85.71% |
| KazyuaMishima vs Xiaoyu | 11–10 | 52.38% |
| KazyuaMishima vs Dragunov | 13–5 | 72.22% |
| KazyuaMishima vs Azucena | 15–3 | 83.33% |
| KazyuaMishima vs Yoshimitsu | 13–2 | 86.67% |
| KazyuaMishima vs Jun | 9–5 | 64.29% |
| KazyuaMishima vs Claudio | 6–7 | 46.15% |
| KazyuaMishima vs Nina | 10–3 | 76.92% |
| KazyuaMishima vs Leroy | 10–3 | 76.92% |
| KazyuaMishima vs Lee | 10–2 | 83.33% |
| KazyuaMishima vs Heihachi | 9–3 | 75.00% |
| KazyuaMishima vs Paul | 8–3 | 72.73% |
| KazyuaMishima vs Devil Jin | 5–5 | 50.00% |
| KazyuaMishima vs Victor | 5–5 | 50.00% |
| KazyuaMishima vs Feng | 4–4 | 50.00% |
| KazyuaMishima vs Lars | 3–4 | 42.86% |
| KazyuaMishima vs Lidia | 1–6 | 14.29% |
| KazyuaMishima vs Jack-8 | 3–2 | 60.00% |
| KazyuaMishima vs Leo | 2–3 | 40.00% |
| KazyuaMishima vs Zafina | 4–1 | 80.00% |
| KazyuaMishima vs Raven | 2–3 | 40.00% |
| KazyuaMishima vs Alisa | 2–2 | 50.00% |
| KazyuaMishima vs Panda | 1–1 | 50.00% |
| KazyuaMishima vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.