| dpadbroken vs Kazuya | 144–131 | 52.36% |
| dpadbroken vs Jin | 120–134 | 47.24% |
| dpadbroken vs King | 101–141 | 41.74% |
| dpadbroken vs Reina | 115–121 | 48.73% |
| dpadbroken vs Bryan | 101–105 | 49.03% |
| dpadbroken vs Steve | 98–102 | 49.00% |
| dpadbroken vs Heihachi | 86–91 | 48.59% |
| dpadbroken vs Law | 60–87 | 40.82% |
| dpadbroken vs Hwoarang | 57–84 | 40.43% |
| dpadbroken vs Dragunov | 69–66 | 51.11% |
| dpadbroken vs Lili | 73–55 | 57.03% |
| dpadbroken vs Lee | 69–55 | 55.65% |
| dpadbroken vs Lidia | 64–51 | 55.65% |
| dpadbroken vs Asuka | 51–63 | 44.74% |
| dpadbroken vs Paul | 44–66 | 40.00% |
| dpadbroken vs Azucena | 52–49 | 51.49% |
| dpadbroken vs Eddy | 38–61 | 38.38% |
| dpadbroken vs Yoshimitsu | 41–56 | 42.27% |
| dpadbroken vs Victor | 42–51 | 45.16% |
| dpadbroken vs Lars | 44–48 | 47.83% |
| dpadbroken vs Jun | 44–47 | 48.35% |
| dpadbroken vs Armor King | 49–42 | 53.85% |
| dpadbroken vs Claudio | 33–57 | 36.67% |
| dpadbroken vs Nina | 36–48 | 42.86% |
| dpadbroken vs Leo | 37–42 | 46.84% |
| dpadbroken vs Feng | 33–45 | 42.31% |
| dpadbroken vs Devil Jin | 45–30 | 60.00% |
| dpadbroken vs Leroy | 27–44 | 38.03% |
| dpadbroken vs Xiaoyu | 34–35 | 49.28% |
| dpadbroken vs Raven | 28–38 | 42.42% |
| dpadbroken vs Clive | 27–36 | 42.86% |
| dpadbroken vs Alisa | 25–32 | 43.86% |
| dpadbroken vs Miary Zo | 23–26 | 46.94% |
| dpadbroken vs Jack-8 | 18–30 | 37.50% |
| dpadbroken vs Shaheen | 26–20 | 56.52% |
| dpadbroken vs Zafina | 19–27 | 41.30% |
| dpadbroken vs Fahkumram | 15–23 | 39.47% |
| dpadbroken vs Anna | 15–13 | 53.57% |
| dpadbroken vs Kuma | 8–10 | 44.44% |
| dpadbroken vs Panda | 6–7 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.