| DROPCOMBOS vs Kazuya | 104–109 | 48.83% |
| DROPCOMBOS vs King | 96–94 | 50.53% |
| DROPCOMBOS vs Steve | 100–90 | 52.63% |
| DROPCOMBOS vs Bryan | 104–83 | 55.61% |
| DROPCOMBOS vs Jin | 83–102 | 44.86% |
| DROPCOMBOS vs Hwoarang | 83–69 | 54.61% |
| DROPCOMBOS vs Law | 75–69 | 52.08% |
| DROPCOMBOS vs Heihachi | 73–58 | 55.73% |
| DROPCOMBOS vs Reina | 62–67 | 48.06% |
| DROPCOMBOS vs Dragunov | 61–50 | 54.95% |
| DROPCOMBOS vs Lili | 54–56 | 49.09% |
| DROPCOMBOS vs Paul | 53–46 | 53.54% |
| DROPCOMBOS vs Yoshimitsu | 39–52 | 42.86% |
| DROPCOMBOS vs Lee | 50–37 | 57.47% |
| DROPCOMBOS vs Devil Jin | 40–43 | 48.19% |
| DROPCOMBOS vs Azucena | 35–46 | 43.21% |
| DROPCOMBOS vs Lidia | 35–46 | 43.21% |
| DROPCOMBOS vs Asuka | 38–35 | 52.05% |
| DROPCOMBOS vs Lars | 27–40 | 40.30% |
| DROPCOMBOS vs Jun | 37–28 | 56.92% |
| DROPCOMBOS vs Victor | 41–24 | 63.08% |
| DROPCOMBOS vs Eddy | 17–44 | 27.87% |
| DROPCOMBOS vs Xiaoyu | 29–30 | 49.15% |
| DROPCOMBOS vs Fahkumram | 26–33 | 44.07% |
| DROPCOMBOS vs Leo | 28–30 | 48.28% |
| DROPCOMBOS vs Raven | 27–27 | 50.00% |
| DROPCOMBOS vs Feng | 22–30 | 42.31% |
| DROPCOMBOS vs Nina | 25–27 | 48.08% |
| DROPCOMBOS vs Alisa | 25–25 | 50.00% |
| DROPCOMBOS vs Jack-8 | 23–26 | 46.94% |
| DROPCOMBOS vs Armor King | 24–22 | 52.17% |
| DROPCOMBOS vs Leroy | 23–17 | 57.50% |
| DROPCOMBOS vs Anna | 20–20 | 50.00% |
| DROPCOMBOS vs Claudio | 14–23 | 37.84% |
| DROPCOMBOS vs Clive | 11–17 | 39.29% |
| DROPCOMBOS vs Kuma | 11–11 | 50.00% |
| DROPCOMBOS vs Miary Zo | 17–5 | 77.27% |
| DROPCOMBOS vs Shaheen | 13–8 | 61.90% |
| DROPCOMBOS vs Zafina | 8–13 | 38.10% |
| DROPCOMBOS vs Panda | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.