| 1FakeClone vs Kazuya | 80–61 | 56.74% |
| 1FakeClone vs Fahkumram | 53–48 | 52.48% |
| 1FakeClone vs Hwoarang | 49–51 | 49.00% |
| 1FakeClone vs King | 52–46 | 53.06% |
| 1FakeClone vs Jin | 42–54 | 43.75% |
| 1FakeClone vs Bryan | 46–46 | 50.00% |
| 1FakeClone vs Reina | 44–41 | 51.76% |
| 1FakeClone vs Law | 48–32 | 60.00% |
| 1FakeClone vs Yoshimitsu | 43–30 | 58.90% |
| 1FakeClone vs Paul | 34–37 | 47.89% |
| 1FakeClone vs Armor King | 33–38 | 46.48% |
| 1FakeClone vs Dragunov | 35–33 | 51.47% |
| 1FakeClone vs Heihachi | 30–35 | 46.15% |
| 1FakeClone vs Feng | 26–29 | 47.27% |
| 1FakeClone vs Lee | 24–31 | 43.64% |
| 1FakeClone vs Lars | 27–26 | 50.94% |
| 1FakeClone vs Steve | 27–20 | 57.45% |
| 1FakeClone vs Lili | 21–20 | 51.22% |
| 1FakeClone vs Nina | 21–20 | 51.22% |
| 1FakeClone vs Devil Jin | 16–22 | 42.11% |
| 1FakeClone vs Alisa | 16–21 | 43.24% |
| 1FakeClone vs Xiaoyu | 17–18 | 48.57% |
| 1FakeClone vs Clive | 17–17 | 50.00% |
| 1FakeClone vs Jun | 11–22 | 33.33% |
| 1FakeClone vs Asuka | 11–21 | 34.38% |
| 1FakeClone vs Anna | 10–19 | 34.48% |
| 1FakeClone vs Jack-8 | 17–11 | 60.71% |
| 1FakeClone vs Leroy | 17–9 | 65.38% |
| 1FakeClone vs Azucena | 10–14 | 41.67% |
| 1FakeClone vs Eddy | 9–15 | 37.50% |
| 1FakeClone vs Claudio | 10–11 | 47.62% |
| 1FakeClone vs Shaheen | 9–12 | 42.86% |
| 1FakeClone vs Zafina | 8–10 | 44.44% |
| 1FakeClone vs Lidia | 7–11 | 38.89% |
| 1FakeClone vs Leo | 10–7 | 58.82% |
| 1FakeClone vs Miary Zo | 10–7 | 58.82% |
| 1FakeClone vs Victor | 4–11 | 26.67% |
| 1FakeClone vs Raven | 7–8 | 46.67% |
| 1FakeClone vs Panda | 3–4 | 42.86% |
| 1FakeClone vs Kuma | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.