| ganckfort974 vs Kazuya | 59–59 | 50.00% |
| ganckfort974 vs Jin | 59–55 | 51.75% |
| ganckfort974 vs King | 43–39 | 52.44% |
| ganckfort974 vs Steve | 46–35 | 56.79% |
| ganckfort974 vs Reina | 28–40 | 41.18% |
| ganckfort974 vs Bryan | 37–27 | 57.81% |
| ganckfort974 vs Law | 35–22 | 61.40% |
| ganckfort974 vs Dragunov | 23–33 | 41.07% |
| ganckfort974 vs Heihachi | 27–28 | 49.09% |
| ganckfort974 vs Hwoarang | 25–28 | 47.17% |
| ganckfort974 vs Clive | 18–29 | 38.30% |
| ganckfort974 vs Paul | 35–9–1 | 79.55% |
| ganckfort974 vs Lili | 25–19 | 56.82% |
| ganckfort974 vs Yoshimitsu | 21–20 | 51.22% |
| ganckfort974 vs Jun | 21–19 | 52.50% |
| ganckfort974 vs Asuka | 20–16 | 55.56% |
| ganckfort974 vs Lee | 24–11 | 68.57% |
| ganckfort974 vs Lars | 18–16 | 52.94% |
| ganckfort974 vs Nina | 16–16 | 50.00% |
| ganckfort974 vs Armor King | 23–9 | 71.88% |
| ganckfort974 vs Devil Jin | 17–11 | 60.71% |
| ganckfort974 vs Xiaoyu | 12–14 | 46.15% |
| ganckfort974 vs Alisa | 8–16 | 33.33% |
| ganckfort974 vs Claudio | 15–9 | 62.50% |
| ganckfort974 vs Eddy | 9–14 | 39.13% |
| ganckfort974 vs Victor | 13–9 | 59.09% |
| ganckfort974 vs Lidia | 12–8 | 60.00% |
| ganckfort974 vs Feng | 7–12 | 36.84% |
| ganckfort974 vs Azucena | 12–6 | 66.67% |
| ganckfort974 vs Jack-8 | 11–6 | 64.71% |
| ganckfort974 vs Anna | 11–6 | 64.71% |
| ganckfort974 vs Fahkumram | 10–7 | 58.82% |
| ganckfort974 vs Zafina | 6–9 | 40.00% |
| ganckfort974 vs Leroy | 9–6 | 60.00% |
| ganckfort974 vs Panda | 6–8 | 42.86% |
| ganckfort974 vs Raven | 6–8 | 42.86% |
| ganckfort974 vs Leo | 8–5 | 61.54% |
| ganckfort974 vs Shaheen | 5–4 | 55.56% |
| ganckfort974 vs Kuma | 4–5 | 44.44% |
| ganckfort974 vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.