| MildThreat vs Kazuya | 128–116 | 52.46% |
| MildThreat vs Bryan | 106–119 | 47.11% |
| MildThreat vs Jin | 98–89 | 52.41% |
| MildThreat vs Law | 90–93 | 49.18% |
| MildThreat vs King | 79–102 | 43.65% |
| MildThreat vs Reina | 84–80 | 51.22% |
| MildThreat vs Lili | 85–77 | 52.47% |
| MildThreat vs Hwoarang | 76–85 | 47.20% |
| MildThreat vs Paul | 76–72 | 51.35% |
| MildThreat vs Yoshimitsu | 70–67–1 | 51.09% |
| MildThreat vs Steve | 68–61 | 52.71% |
| MildThreat vs Lars | 67–57 | 54.03% |
| MildThreat vs Lee | 56–64 | 46.67% |
| MildThreat vs Azucena | 64–53 | 54.70% |
| MildThreat vs Lidia | 52–58 | 47.27% |
| MildThreat vs Devil Jin | 50–55 | 47.62% |
| MildThreat vs Dragunov | 48–45 | 51.61% |
| MildThreat vs Heihachi | 42–50 | 45.65% |
| MildThreat vs Xiaoyu | 44–42 | 51.16% |
| MildThreat vs Jun | 48–37 | 56.47% |
| MildThreat vs Nina | 40–44 | 47.62% |
| MildThreat vs Claudio | 37–41 | 47.44% |
| MildThreat vs Leo | 37–40 | 48.05% |
| MildThreat vs Eddy | 32–45 | 41.56% |
| MildThreat vs Asuka | 30–45 | 40.00% |
| MildThreat vs Jack-8 | 35–39 | 47.30% |
| MildThreat vs Feng | 29–43 | 40.28% |
| MildThreat vs Raven | 31–41 | 43.06% |
| MildThreat vs Clive | 35–37 | 48.61% |
| MildThreat vs Leroy | 31–39 | 44.29% |
| MildThreat vs Armor King | 29–35 | 45.31% |
| MildThreat vs Alisa | 26–36 | 41.94% |
| MildThreat vs Victor | 31–28 | 52.54% |
| MildThreat vs Fahkumram | 30–28 | 51.72% |
| MildThreat vs Anna | 28–23 | 54.90% |
| MildThreat vs Kuma | 17–28 | 37.78% |
| MildThreat vs Shaheen | 22–22 | 50.00% |
| MildThreat vs Zafina | 28–14 | 66.67% |
| MildThreat vs Miary Zo | 5–15 | 25.00% |
| MildThreat vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.