| MG13 Jee-Loo vs King | 44–40 | 52.38% |
| MG13 Jee-Loo vs Kazuya | 37–25 | 59.68% |
| MG13 Jee-Loo vs Law | 32–26 | 55.17% |
| MG13 Jee-Loo vs Jin | 35–17 | 67.31% |
| MG13 Jee-Loo vs Lili | 27–24 | 52.94% |
| MG13 Jee-Loo vs Reina | 32–19 | 62.75% |
| MG13 Jee-Loo vs Bryan | 25–20 | 55.56% |
| MG13 Jee-Loo vs Hwoarang | 16–21 | 43.24% |
| MG13 Jee-Loo vs Steve | 16–21 | 43.24% |
| MG13 Jee-Loo vs Yoshimitsu | 20–13 | 60.61% |
| MG13 Jee-Loo vs Paul | 23–8 | 74.19% |
| MG13 Jee-Loo vs Azucena | 14–17 | 45.16% |
| MG13 Jee-Loo vs Alisa | 15–14 | 51.72% |
| MG13 Jee-Loo vs Jun | 19–8 | 70.37% |
| MG13 Jee-Loo vs Dragunov | 11–13 | 45.83% |
| MG13 Jee-Loo vs Victor | 8–14 | 36.36% |
| MG13 Jee-Loo vs Heihachi | 13–9 | 59.09% |
| MG13 Jee-Loo vs Eddy | 14–7 | 66.67% |
| MG13 Jee-Loo vs Lars | 10–9 | 52.63% |
| MG13 Jee-Loo vs Jack-8 | 11–6 | 64.71% |
| MG13 Jee-Loo vs Asuka | 7–10 | 41.18% |
| MG13 Jee-Loo vs Lidia | 7–10 | 41.18% |
| MG13 Jee-Loo vs Nina | 7–8 | 46.67% |
| MG13 Jee-Loo vs Xiaoyu | 8–6 | 57.14% |
| MG13 Jee-Loo vs Kuma | 4–8 | 33.33% |
| MG13 Jee-Loo vs Zafina | 5–7 | 41.67% |
| MG13 Jee-Loo vs Leroy | 7–5 | 58.33% |
| MG13 Jee-Loo vs Devil Jin | 5–6 | 45.45% |
| MG13 Jee-Loo vs Feng | 3–8 | 27.27% |
| MG13 Jee-Loo vs Lee | 9–1 | 90.00% |
| MG13 Jee-Loo vs Clive | 4–5 | 44.44% |
| MG13 Jee-Loo vs Anna | 3–6 | 33.33% |
| MG13 Jee-Loo vs Raven | 5–3 | 62.50% |
| MG13 Jee-Loo vs Leo | 4–2 | 66.67% |
| MG13 Jee-Loo vs Shaheen | 2–4 | 33.33% |
| MG13 Jee-Loo vs Claudio | 1–4 | 20.00% |
| MG13 Jee-Loo vs Panda | 4–1 | 80.00% |
| MG13 Jee-Loo vs Fahkumram | 4–0 | 100.00% |
| MG13 Jee-Loo vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.