| LawHayabusa vs King | 210–254 | 45.26% |
| LawHayabusa vs Kazuya | 154–207 | 42.66% |
| LawHayabusa vs Jin | 168–171 | 49.56% |
| LawHayabusa vs Steve | 156–175 | 47.13% |
| LawHayabusa vs Law | 162–164 | 49.69% |
| LawHayabusa vs Hwoarang | 157–157 | 50.00% |
| LawHayabusa vs Bryan | 115–165 | 41.07% |
| LawHayabusa vs Reina | 118–159 | 42.60% |
| LawHayabusa vs Dragunov | 104–106 | 49.52% |
| LawHayabusa vs Yoshimitsu | 100–99 | 50.25% |
| LawHayabusa vs Eddy | 93–95 | 49.47% |
| LawHayabusa vs Lili | 87–99 | 46.77% |
| LawHayabusa vs Paul | 91–77 | 54.17% |
| LawHayabusa vs Heihachi | 69–99 | 41.07% |
| LawHayabusa vs Victor | 77–89 | 46.39% |
| LawHayabusa vs Lars | 79–82 | 49.07% |
| LawHayabusa vs Lee | 57–92 | 38.26% |
| LawHayabusa vs Azucena | 66–77 | 46.15% |
| LawHayabusa vs Jun | 66–62 | 51.56% |
| LawHayabusa vs Raven | 51–77 | 39.84% |
| LawHayabusa vs Devil Jin | 43–78 | 35.54% |
| LawHayabusa vs Xiaoyu | 57–62 | 47.90% |
| LawHayabusa vs Leo | 59–58 | 50.43% |
| LawHayabusa vs Feng | 56–53 | 51.38% |
| LawHayabusa vs Armor King | 43–65 | 39.81% |
| LawHayabusa vs Asuka | 51–53 | 49.04% |
| LawHayabusa vs Alisa | 47–57 | 45.19% |
| LawHayabusa vs Lidia | 42–54 | 43.75% |
| LawHayabusa vs Fahkumram | 39–57 | 40.62% |
| LawHayabusa vs Nina | 51–44 | 53.68% |
| LawHayabusa vs Leroy | 54–41 | 56.84% |
| LawHayabusa vs Anna | 35–41 | 46.05% |
| LawHayabusa vs Claudio | 33–42 | 44.00% |
| LawHayabusa vs Kuma | 31–36 | 46.27% |
| LawHayabusa vs Jack-8 | 37–27 | 57.81% |
| LawHayabusa vs Zafina | 35–28 | 55.56% |
| LawHayabusa vs Clive | 21–25 | 45.65% |
| LawHayabusa vs Shaheen | 18–18 | 50.00% |
| LawHayabusa vs Miary Zo | 15–19 | 44.12% |
| LawHayabusa vs Panda | 16–12 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.