Name history
| iClock40 | |
| Sohei Hachi | |
| ThankYouMurray | |
| Sparkplug | |
| VanillaT8isMid | |
| VicsCantPlay | |
| LittleTrees |
| iClock40 vs Kazuya | 142–117 | 54.83% |
| iClock40 vs Bryan | 113–95 | 54.33% |
| iClock40 vs Reina | 121–72 | 62.69% |
| iClock40 vs Jin | 115–76 | 60.21% |
| iClock40 vs King | 84–82 | 50.60% |
| iClock40 vs Steve | 89–67 | 57.05% |
| iClock40 vs Hwoarang | 95–43 | 68.84% |
| iClock40 vs Dragunov | 78–60 | 56.52% |
| iClock40 vs Heihachi | 66–70 | 48.53% |
| iClock40 vs Lee | 69–52 | 57.02% |
| iClock40 vs Lili | 58–61 | 48.74% |
| iClock40 vs Paul | 68–48 | 58.62% |
| iClock40 vs Law | 70–46 | 60.34% |
| iClock40 vs Jun | 54–55 | 49.54% |
| iClock40 vs Yoshimitsu | 55–53 | 50.93% |
| iClock40 vs Devil Jin | 51–42 | 54.84% |
| iClock40 vs Azucena | 49–43 | 53.26% |
| iClock40 vs Lidia | 34–45 | 43.04% |
| iClock40 vs Leo | 51–26 | 66.23% |
| iClock40 vs Lars | 32–41 | 43.84% |
| iClock40 vs Asuka | 38–34 | 52.78% |
| iClock40 vs Armor King | 39–30 | 56.52% |
| iClock40 vs Victor | 37–29 | 56.06% |
| iClock40 vs Jack-8 | 25–40 | 38.46% |
| iClock40 vs Raven | 29–35 | 45.31% |
| iClock40 vs Nina | 26–33 | 44.07% |
| iClock40 vs Fahkumram | 29–30 | 49.15% |
| iClock40 vs Feng | 22–34 | 39.29% |
| iClock40 vs Xiaoyu | 31–23 | 57.41% |
| iClock40 vs Claudio | 26–26 | 50.00% |
| iClock40 vs Shaheen | 15–33 | 31.25% |
| iClock40 vs Eddy | 32–15 | 68.09% |
| iClock40 vs Clive | 20–26 | 43.48% |
| iClock40 vs Leroy | 21–24 | 46.67% |
| iClock40 vs Alisa | 18–21 | 46.15% |
| iClock40 vs Anna | 19–20 | 48.72% |
| iClock40 vs Zafina | 13–25 | 34.21% |
| iClock40 vs Kuma | 9–7 | 56.25% |
| iClock40 vs Miary Zo | 9–7 | 56.25% |
| iClock40 vs Panda | 1–10 | 9.09% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.