| sailor_g00n vs Reina | 24–30 | 44.44% |
| sailor_g00n vs King | 24–21 | 53.33% |
| sailor_g00n vs Law | 21–20 | 51.22% |
| sailor_g00n vs Azucena | 16–25 | 39.02% |
| sailor_g00n vs Steve | 21–16 | 56.76% |
| sailor_g00n vs Bryan | 17–15 | 53.12% |
| sailor_g00n vs Dragunov | 18–11 | 62.07% |
| sailor_g00n vs Armor King | 12–13 | 48.00% |
| sailor_g00n vs Paul | 16–7 | 69.57% |
| sailor_g00n vs Lili | 12–10 | 54.55% |
| sailor_g00n vs Leo | 17–5 | 77.27% |
| sailor_g00n vs Lee | 11–11 | 50.00% |
| sailor_g00n vs Fahkumram | 9–12 | 42.86% |
| sailor_g00n vs Anna | 11–8 | 57.89% |
| sailor_g00n vs Kazuya | 14–4 | 77.78% |
| sailor_g00n vs Victor | 6–11 | 35.29% |
| sailor_g00n vs Xiaoyu | 12–4 | 75.00% |
| sailor_g00n vs Devil Jin | 11–5 | 68.75% |
| sailor_g00n vs Alisa | 7–9 | 43.75% |
| sailor_g00n vs Hwoarang | 9–6 | 60.00% |
| sailor_g00n vs Jin | 7–8 | 46.67% |
| sailor_g00n vs Leroy | 12–3 | 80.00% |
| sailor_g00n vs Yoshimitsu | 4–10 | 28.57% |
| sailor_g00n vs Lars | 9–5 | 64.29% |
| sailor_g00n vs Jun | 7–7 | 50.00% |
| sailor_g00n vs Heihachi | 9–3 | 75.00% |
| sailor_g00n vs Shaheen | 3–8 | 27.27% |
| sailor_g00n vs Nina | 7–4 | 63.64% |
| sailor_g00n vs Zafina | 6–5 | 54.55% |
| sailor_g00n vs Eddy | 4–7 | 36.36% |
| sailor_g00n vs Claudio | 7–3 | 70.00% |
| sailor_g00n vs Jack-8 | 4–5 | 44.44% |
| sailor_g00n vs Asuka | 6–3 | 66.67% |
| sailor_g00n vs Feng | 7–1 | 87.50% |
| sailor_g00n vs Lidia | 4–4 | 50.00% |
| sailor_g00n vs Panda | 4–1 | 80.00% |
| sailor_g00n vs Kuma | 2–2 | 50.00% |
| sailor_g00n vs Raven | 4–0 | 100.00% |
| sailor_g00n vs Clive | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.