| Reblzonic vs Bryan | 186–214 | 46.50% |
| Reblzonic vs King | 160–177 | 47.48% |
| Reblzonic vs Jin | 168–128 | 56.76% |
| Reblzonic vs Kazuya | 156–133 | 53.98% |
| Reblzonic vs Steve | 116–140 | 45.31% |
| Reblzonic vs Dragunov | 83–105 | 44.15% |
| Reblzonic vs Hwoarang | 88–89 | 49.72% |
| Reblzonic vs Paul | 83–88 | 48.54% |
| Reblzonic vs Yoshimitsu | 48–92 | 34.29% |
| Reblzonic vs Lili | 64–75 | 46.04% |
| Reblzonic vs Lee | 67–66 | 50.38% |
| Reblzonic vs Law | 63–67 | 48.46% |
| Reblzonic vs Heihachi | 58–64 | 47.54% |
| Reblzonic vs Devil Jin | 51–66 | 43.59% |
| Reblzonic vs Reina | 51–65 | 43.97% |
| Reblzonic vs Lars | 52–63 | 45.22% |
| Reblzonic vs Nina | 44–71 | 38.26% |
| Reblzonic vs Asuka | 44–48 | 47.83% |
| Reblzonic vs Jun | 44–48 | 47.83% |
| Reblzonic vs Fahkumram | 39–44 | 46.99% |
| Reblzonic vs Eddy | 36–46 | 43.90% |
| Reblzonic vs Jack-8 | 22–57 | 27.85% |
| Reblzonic vs Feng | 38–41 | 48.10% |
| Reblzonic vs Raven | 32–45 | 41.56% |
| Reblzonic vs Anna | 38–39 | 49.35% |
| Reblzonic vs Xiaoyu | 32–40 | 44.44% |
| Reblzonic vs Victor | 29–28 | 50.88% |
| Reblzonic vs Azucena | 34–21 | 61.82% |
| Reblzonic vs Shaheen | 21–32 | 39.62% |
| Reblzonic vs Leo | 28–22 | 56.00% |
| Reblzonic vs Claudio | 29–21 | 58.00% |
| Reblzonic vs Leroy | 17–30 | 36.17% |
| Reblzonic vs Alisa | 26–20 | 56.52% |
| Reblzonic vs Lidia | 23–17 | 57.50% |
| Reblzonic vs Kuma | 14–22 | 38.89% |
| Reblzonic vs Clive | 16–16 | 50.00% |
| Reblzonic vs Zafina | 7–19 | 26.92% |
| Reblzonic vs Panda | 3–15 | 16.67% |
| Reblzonic vs Armor King | 4–11 | 26.67% |
| Reblzonic vs Miary Zo | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.