| NotAlisaAgain vs Jin | 95–108 | 46.80% |
| NotAlisaAgain vs Kazuya | 89–113 | 44.06% |
| NotAlisaAgain vs Reina | 87–70 | 55.41% |
| NotAlisaAgain vs King | 63–81 | 43.75% |
| NotAlisaAgain vs Bryan | 47–71 | 39.83% |
| NotAlisaAgain vs Hwoarang | 36–77 | 31.86% |
| NotAlisaAgain vs Law | 37–74 | 33.33% |
| NotAlisaAgain vs Heihachi | 50–56 | 47.17% |
| NotAlisaAgain vs Paul | 44–60 | 42.31% |
| NotAlisaAgain vs Steve | 41–44 | 48.24% |
| NotAlisaAgain vs Dragunov | 39–46 | 45.88% |
| NotAlisaAgain vs Lili | 32–41 | 43.84% |
| NotAlisaAgain vs Yoshimitsu | 35–36 | 49.30% |
| NotAlisaAgain vs Jun | 28–43 | 39.44% |
| NotAlisaAgain vs Clive | 24–44 | 35.29% |
| NotAlisaAgain vs Nina | 16–47 | 25.40% |
| NotAlisaAgain vs Azucena | 16–39 | 29.09% |
| NotAlisaAgain vs Asuka | 17–34 | 33.33% |
| NotAlisaAgain vs Devil Jin | 23–28 | 45.10% |
| NotAlisaAgain vs Victor | 16–31 | 34.04% |
| NotAlisaAgain vs Lidia | 24–20 | 54.55% |
| NotAlisaAgain vs Feng | 15–27 | 35.71% |
| NotAlisaAgain vs Lee | 22–19 | 53.66% |
| NotAlisaAgain vs Leo | 16–24 | 40.00% |
| NotAlisaAgain vs Xiaoyu | 16–22 | 42.11% |
| NotAlisaAgain vs Lars | 15–21 | 41.67% |
| NotAlisaAgain vs Alisa | 12–23 | 34.29% |
| NotAlisaAgain vs Anna | 20–15 | 57.14% |
| NotAlisaAgain vs Eddy | 14–20 | 41.18% |
| NotAlisaAgain vs Leroy | 15–16 | 48.39% |
| NotAlisaAgain vs Jack-8 | 9–20 | 31.03% |
| NotAlisaAgain vs Shaheen | 11–13 | 45.83% |
| NotAlisaAgain vs Claudio | 10–10 | 50.00% |
| NotAlisaAgain vs Kuma | 10–9 | 52.63% |
| NotAlisaAgain vs Fahkumram | 5–11 | 31.25% |
| NotAlisaAgain vs Raven | 6–4 | 60.00% |
| NotAlisaAgain vs Panda | 3–6 | 33.33% |
| NotAlisaAgain vs Zafina | 3–5 | 37.50% |
| NotAlisaAgain vs Armor King | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.