| Viruslif vs King | 306–467 | 39.59% |
| Viruslif vs Jin | 239–449 | 34.74% |
| Viruslif vs Kazuya | 186–393 | 32.12% |
| Viruslif vs Law | 215–355 | 37.72% |
| Viruslif vs Dragunov | 176–282 | 38.43% |
| Viruslif vs Bryan | 163–280 | 36.79% |
| Viruslif vs Paul | 177–259 | 40.60% |
| Viruslif vs Steve | 173–256 | 40.33% |
| Viruslif vs Hwoarang | 137–232 | 37.13% |
| Viruslif vs Lili | 132–194 | 40.49% |
| Viruslif vs Eddy | 144–147 | 49.48% |
| Viruslif vs Victor | 133–145 | 47.84% |
| Viruslif vs Reina | 92–174 | 34.59% |
| Viruslif vs Lars | 99–163 | 37.79% |
| Viruslif vs Armor King | 89–171 | 34.23% |
| Viruslif vs Asuka | 108–149 | 42.02% |
| Viruslif vs Clive | 90–167 | 35.02% |
| Viruslif vs Xiaoyu | 103–153 | 40.23% |
| Viruslif vs Heihachi | 85–171 | 33.20% |
| Viruslif vs Fahkumram | 83–169 | 32.94% |
| Viruslif vs Jun | 95–139 | 40.60% |
| Viruslif vs Feng | 76–156 | 32.76% |
| Viruslif vs Anna | 87–144 | 37.66% |
| Viruslif vs Devil Jin | 73–138 | 34.60% |
| Viruslif vs Yoshimitsu | 70–130 | 35.00% |
| Viruslif vs Azucena | 89–103 | 46.35% |
| Viruslif vs Nina | 83–104 | 44.39% |
| Viruslif vs Lidia | 39–100 | 28.06% |
| Viruslif vs Claudio | 53–76 | 41.09% |
| Viruslif vs Alisa | 52–75 | 40.94% |
| Viruslif vs Lee | 33–81 | 28.95% |
| Viruslif vs Leroy | 38–72 | 34.55% |
| Viruslif vs Leo | 45–62 | 42.06% |
| Viruslif vs Miary Zo | 34–70 | 32.69% |
| Viruslif vs Zafina | 37–65 | 36.27% |
| Viruslif vs Raven | 16–78 | 17.02% |
| Viruslif vs Jack-8 | 26–58 | 30.95% |
| Viruslif vs Kuma | 25–46 | 35.21% |
| Viruslif vs Shaheen | 22–24 | 47.83% |
| Viruslif vs Panda | 18–26 | 40.91% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.