| Nofreetime vs Kazuya | 125–124 | 50.20% |
| Nofreetime vs King | 106–100 | 51.46% |
| Nofreetime vs Dragunov | 101–96 | 51.27% |
| Nofreetime vs Reina | 74–107 | 40.88% |
| Nofreetime vs Paul | 67–86 | 43.79% |
| Nofreetime vs Bryan | 62–74 | 45.59% |
| Nofreetime vs Jin | 56–77 | 42.11% |
| Nofreetime vs Hwoarang | 62–65 | 48.82% |
| Nofreetime vs Victor | 38–71 | 34.86% |
| Nofreetime vs Lili | 41–64 | 39.05% |
| Nofreetime vs Asuka | 42–61 | 40.78% |
| Nofreetime vs Steve | 58–44 | 56.86% |
| Nofreetime vs Law | 42–56 | 42.86% |
| Nofreetime vs Heihachi | 43–49–1 | 46.74% |
| Nofreetime vs Azucena | 31–44 | 41.33% |
| Nofreetime vs Yoshimitsu | 19–42 | 31.15% |
| Nofreetime vs Feng | 15–46 | 24.59% |
| Nofreetime vs Armor King | 27–34 | 44.26% |
| Nofreetime vs Claudio | 10–49 | 16.95% |
| Nofreetime vs Devil Jin | 18–40 | 31.03% |
| Nofreetime vs Leo | 27–31 | 46.55% |
| Nofreetime vs Jun | 28–29 | 49.12% |
| Nofreetime vs Eddy | 11–44 | 20.00% |
| Nofreetime vs Alisa | 23–30 | 43.40% |
| Nofreetime vs Clive | 15–37 | 28.85% |
| Nofreetime vs Nina | 23–27 | 46.00% |
| Nofreetime vs Lidia | 22–28 | 44.00% |
| Nofreetime vs Lee | 22–21 | 51.16% |
| Nofreetime vs Xiaoyu | 13–26 | 33.33% |
| Nofreetime vs Lars | 13–26 | 33.33% |
| Nofreetime vs Kuma | 15–22 | 40.54% |
| Nofreetime vs Jack-8 | 9–22 | 29.03% |
| Nofreetime vs Leroy | 8–20 | 28.57% |
| Nofreetime vs Zafina | 11–14 | 44.00% |
| Nofreetime vs Raven | 10–13 | 43.48% |
| Nofreetime vs Shaheen | 6–12 | 33.33% |
| Nofreetime vs Miary Zo | 5–8 | 38.46% |
| Nofreetime vs Anna | 6–4 | 60.00% |
| Nofreetime vs Fahkumram | 2–3 | 40.00% |
| Nofreetime vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.