| LilGrampz vs Kazuya | 354–262 | 57.47% |
| LilGrampz vs Jin | 281–287 | 49.47% |
| LilGrampz vs Bryan | 228–278 | 45.06% |
| LilGrampz vs Hwoarang | 232–229 | 50.33% |
| LilGrampz vs Reina | 229–184 | 55.45% |
| LilGrampz vs King | 225–179 | 55.69% |
| LilGrampz vs Lee | 206–190 | 52.02% |
| LilGrampz vs Yoshimitsu | 216–171 | 55.81% |
| LilGrampz vs Dragunov | 209–178 | 54.01% |
| LilGrampz vs Paul | 180–176 | 50.56% |
| LilGrampz vs Devil Jin | 183–173 | 51.40% |
| LilGrampz vs Law | 171–153 | 52.78% |
| LilGrampz vs Steve | 169–147 | 53.48% |
| LilGrampz vs Lars | 149–130 | 53.41% |
| LilGrampz vs Lili | 117–133 | 46.80% |
| LilGrampz vs Xiaoyu | 103–145 | 41.53% |
| LilGrampz vs Azucena | 117–115 | 50.43% |
| LilGrampz vs Asuka | 94–119 | 44.13% |
| LilGrampz vs Zafina | 118–90 | 56.73% |
| LilGrampz vs Jun | 108–94 | 53.47% |
| LilGrampz vs Nina | 106–92 | 53.54% |
| LilGrampz vs Alisa | 95–99 | 48.97% |
| LilGrampz vs Leo | 90–100 | 47.37% |
| LilGrampz vs Feng | 88–101 | 46.56% |
| LilGrampz vs Jack-8 | 97–77 | 55.75% |
| LilGrampz vs Victor | 86–80 | 51.81% |
| LilGrampz vs Claudio | 64–100 | 39.02% |
| LilGrampz vs Raven | 71–87 | 44.94% |
| LilGrampz vs Eddy | 83–73 | 53.21% |
| LilGrampz vs Leroy | 77–78 | 49.68% |
| LilGrampz vs Lidia | 74–65 | 53.24% |
| LilGrampz vs Heihachi | 60–64 | 48.39% |
| LilGrampz vs Shaheen | 45–78 | 36.59% |
| LilGrampz vs Kuma | 55–57 | 49.11% |
| LilGrampz vs Panda | 24–25 | 48.98% |
| LilGrampz vs Anna | 24–25 | 48.98% |
| LilGrampz vs Clive | 12–26 | 31.58% |
| LilGrampz vs Fahkumram | 11–22 | 33.33% |
| LilGrampz vs Armor King | 9–14 | 39.13% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.