Name history
| all eyes on | |
| SCAR 2 | |
| always jiggy | |
| wanna be Jodd | |
| free points | |
| kendall <3 |
| all eyes on vs Armor King | 31–34 | 47.69% |
| all eyes on vs Jin | 30–21 | 58.82% |
| all eyes on vs Jun | 27–15 | 64.29% |
| all eyes on vs Heihachi | 19–11 | 63.33% |
| all eyes on vs Kazuya | 17–7 | 70.83% |
| all eyes on vs Bryan | 14–9 | 60.87% |
| all eyes on vs Fahkumram | 15–8 | 65.22% |
| all eyes on vs Hwoarang | 14–8 | 63.64% |
| all eyes on vs Reina | 14–8 | 63.64% |
| all eyes on vs Steve | 7–10 | 41.18% |
| all eyes on vs Asuka | 8–9 | 47.06% |
| all eyes on vs King | 8–8 | 50.00% |
| all eyes on vs Devil Jin | 9–6 | 60.00% |
| all eyes on vs Clive | 12–1 | 92.31% |
| all eyes on vs Yoshimitsu | 4–7 | 36.36% |
| all eyes on vs Dragunov | 5–6 | 45.45% |
| all eyes on vs Eddy | 6–5 | 54.55% |
| all eyes on vs Paul | 8–2 | 80.00% |
| all eyes on vs Feng | 6–4 | 60.00% |
| all eyes on vs Lee | 7–3 | 70.00% |
| all eyes on vs Zafina | 3–6 | 33.33% |
| all eyes on vs Law | 5–3 | 62.50% |
| all eyes on vs Lars | 6–2 | 75.00% |
| all eyes on vs Anna | 4–4 | 50.00% |
| all eyes on vs Lili | 5–2 | 71.43% |
| all eyes on vs Xiaoyu | 6–0 | 100.00% |
| all eyes on vs Leo | 3–2 | 60.00% |
| all eyes on vs Alisa | 2–2 | 50.00% |
| all eyes on vs Victor | 4–0 | 100.00% |
| all eyes on vs Leroy | 2–1 | 66.67% |
| all eyes on vs Azucena | 2–1 | 66.67% |
| all eyes on vs Jack-8 | 2–0 | 100.00% |
| all eyes on vs Nina | 0–2 | 0.00% |
| all eyes on vs Panda | 0–2 | 0.00% |
| all eyes on vs Raven | 1–1 | 50.00% |
| all eyes on vs Lidia | 0–2 | 0.00% |
| all eyes on vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.