| KeyChrgMeItsFun vs Jin | 49–13 | 79.03% |
| KeyChrgMeItsFun vs King | 46–15 | 75.41% |
| KeyChrgMeItsFun vs Kazuya | 40–19 | 67.80% |
| KeyChrgMeItsFun vs Hwoarang | 47–8 | 85.45% |
| KeyChrgMeItsFun vs Bryan | 36–19 | 65.45% |
| KeyChrgMeItsFun vs Reina | 32–15 | 68.09% |
| KeyChrgMeItsFun vs Law | 30–15 | 66.67% |
| KeyChrgMeItsFun vs Xiaoyu | 28–14 | 66.67% |
| KeyChrgMeItsFun vs Steve | 28–14 | 66.67% |
| KeyChrgMeItsFun vs Heihachi | 28–14 | 66.67% |
| KeyChrgMeItsFun vs Dragunov | 30–9 | 76.92% |
| KeyChrgMeItsFun vs Asuka | 25–12 | 67.57% |
| KeyChrgMeItsFun vs Jun | 24–11 | 68.57% |
| KeyChrgMeItsFun vs Azucena | 24–6 | 80.00% |
| KeyChrgMeItsFun vs Paul | 22–6 | 78.57% |
| KeyChrgMeItsFun vs Yoshimitsu | 20–8 | 71.43% |
| KeyChrgMeItsFun vs Lili | 18–10 | 64.29% |
| KeyChrgMeItsFun vs Devil Jin | 17–10 | 62.96% |
| KeyChrgMeItsFun vs Alisa | 19–7 | 73.08% |
| KeyChrgMeItsFun vs Lars | 17–5 | 77.27% |
| KeyChrgMeItsFun vs Shaheen | 13–9 | 59.09% |
| KeyChrgMeItsFun vs Lee | 12–10 | 54.55% |
| KeyChrgMeItsFun vs Eddy | 17–5 | 77.27% |
| KeyChrgMeItsFun vs Victor | 13–8 | 61.90% |
| KeyChrgMeItsFun vs Jack-8 | 14–5 | 73.68% |
| KeyChrgMeItsFun vs Nina | 13–6 | 68.42% |
| KeyChrgMeItsFun vs Kuma | 12–7 | 63.16% |
| KeyChrgMeItsFun vs Feng | 11–7 | 61.11% |
| KeyChrgMeItsFun vs Zafina | 10–8 | 55.56% |
| KeyChrgMeItsFun vs Claudio | 10–5 | 66.67% |
| KeyChrgMeItsFun vs Leroy | 14–1 | 93.33% |
| KeyChrgMeItsFun vs Raven | 4–11 | 26.67% |
| KeyChrgMeItsFun vs Leo | 11–2 | 84.62% |
| KeyChrgMeItsFun vs Lidia | 5–1 | 83.33% |
| KeyChrgMeItsFun vs Panda | 4–1 | 80.00% |
| KeyChrgMeItsFun vs Anna | 2–2 | 50.00% |
| KeyChrgMeItsFun vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.