| GAMETECH JEFF vs King | 120–98 | 55.05% |
| GAMETECH JEFF vs Kazuya | 110–100 | 52.38% |
| GAMETECH JEFF vs Jin | 80–129 | 38.28% |
| GAMETECH JEFF vs Reina | 83–82 | 50.30% |
| GAMETECH JEFF vs Bryan | 68–68 | 50.00% |
| GAMETECH JEFF vs Steve | 70–65 | 51.85% |
| GAMETECH JEFF vs Dragunov | 62–69 | 47.33% |
| GAMETECH JEFF vs Law | 55–61 | 47.41% |
| GAMETECH JEFF vs Lili | 48–58 | 45.28% |
| GAMETECH JEFF vs Azucena | 53–47 | 53.00% |
| GAMETECH JEFF vs Paul | 44–51 | 46.32% |
| GAMETECH JEFF vs Eddy | 44–40 | 52.38% |
| GAMETECH JEFF vs Yoshimitsu | 41–34 | 54.67% |
| GAMETECH JEFF vs Heihachi | 38–37 | 50.67% |
| GAMETECH JEFF vs Hwoarang | 39–35 | 52.70% |
| GAMETECH JEFF vs Asuka | 32–40 | 44.44% |
| GAMETECH JEFF vs Xiaoyu | 24–46 | 34.29% |
| GAMETECH JEFF vs Jun | 35–35 | 50.00% |
| GAMETECH JEFF vs Devil Jin | 31–32 | 49.21% |
| GAMETECH JEFF vs Lidia | 32–28 | 53.33% |
| GAMETECH JEFF vs Jack-8 | 32–27 | 54.24% |
| GAMETECH JEFF vs Victor | 28–31 | 47.46% |
| GAMETECH JEFF vs Claudio | 22–26 | 45.83% |
| GAMETECH JEFF vs Clive | 19–29 | 39.58% |
| GAMETECH JEFF vs Alisa | 15–31 | 32.61% |
| GAMETECH JEFF vs Lee | 21–25 | 45.65% |
| GAMETECH JEFF vs Nina | 22–23 | 48.89% |
| GAMETECH JEFF vs Leo | 18–20 | 47.37% |
| GAMETECH JEFF vs Feng | 20–16 | 55.56% |
| GAMETECH JEFF vs Armor King | 15–17 | 46.88% |
| GAMETECH JEFF vs Fahkumram | 13–18 | 41.94% |
| GAMETECH JEFF vs Lars | 14–16 | 46.67% |
| GAMETECH JEFF vs Kuma | 17–12 | 58.62% |
| GAMETECH JEFF vs Leroy | 13–13 | 50.00% |
| GAMETECH JEFF vs Raven | 12–12 | 50.00% |
| GAMETECH JEFF vs Zafina | 8–12 | 40.00% |
| GAMETECH JEFF vs Anna | 10–7 | 58.82% |
| GAMETECH JEFF vs Shaheen | 10–3 | 76.92% |
| GAMETECH JEFF vs Panda | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.