| ChaserSpacin vs Kazuya | 171–121 | 58.56% |
| ChaserSpacin vs Bryan | 81–114 | 41.54% |
| ChaserSpacin vs King | 92–97 | 48.68% |
| ChaserSpacin vs Jin | 91–94 | 49.19% |
| ChaserSpacin vs Hwoarang | 95–76 | 55.56% |
| ChaserSpacin vs Steve | 62–95 | 39.49% |
| ChaserSpacin vs Reina | 67–77 | 46.53% |
| ChaserSpacin vs Dragunov | 60–81 | 42.55% |
| ChaserSpacin vs Paul | 59–68 | 46.46% |
| ChaserSpacin vs Lili | 53–50 | 51.46% |
| ChaserSpacin vs Lee | 35–65 | 35.00% |
| ChaserSpacin vs Law | 55–44 | 55.56% |
| ChaserSpacin vs Yoshimitsu | 40–55 | 42.11% |
| ChaserSpacin vs Jun | 44–41 | 51.76% |
| ChaserSpacin vs Heihachi | 31–50 | 38.27% |
| ChaserSpacin vs Alisa | 31–38 | 44.93% |
| ChaserSpacin vs Azucena | 48–21 | 69.57% |
| ChaserSpacin vs Devil Jin | 31–35 | 46.97% |
| ChaserSpacin vs Xiaoyu | 29–34 | 46.03% |
| ChaserSpacin vs Victor | 41–22 | 65.08% |
| ChaserSpacin vs Lidia | 26–24 | 52.00% |
| ChaserSpacin vs Asuka | 22–27 | 44.90% |
| ChaserSpacin vs Lars | 21–26 | 44.68% |
| ChaserSpacin vs Eddy | 19–27 | 41.30% |
| ChaserSpacin vs Fahkumram | 27–18 | 60.00% |
| ChaserSpacin vs Nina | 18–25 | 41.86% |
| ChaserSpacin vs Kuma | 23–20 | 53.49% |
| ChaserSpacin vs Clive | 14–25 | 35.90% |
| ChaserSpacin vs Jack-8 | 18–11 | 62.07% |
| ChaserSpacin vs Feng | 11–18 | 37.93% |
| ChaserSpacin vs Leo | 13–16 | 44.83% |
| ChaserSpacin vs Leroy | 10–18 | 35.71% |
| ChaserSpacin vs Claudio | 9–17 | 34.62% |
| ChaserSpacin vs Raven | 11–12 | 47.83% |
| ChaserSpacin vs Shaheen | 9–12 | 42.86% |
| ChaserSpacin vs Zafina | 4–15 | 21.05% |
| ChaserSpacin vs Armor King | 9–8 | 52.94% |
| ChaserSpacin vs Panda | 8–1 | 88.89% |
| ChaserSpacin vs Anna | 0–9 | 0.00% |
| ChaserSpacin vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.