| SauceGodK vs Kazuya | 219–251 | 46.60% |
| SauceGodK vs Bryan | 181–255 | 41.51% |
| SauceGodK vs King | 278–150 | 64.95% |
| SauceGodK vs Jin | 211–209 | 50.24% |
| SauceGodK vs Heihachi | 199–202 | 49.63% |
| SauceGodK vs Reina | 195–173 | 52.99% |
| SauceGodK vs Steve | 183–154 | 54.30% |
| SauceGodK vs Law | 129–162 | 44.33% |
| SauceGodK vs Hwoarang | 125–165 | 43.10% |
| SauceGodK vs Lee | 114–158 | 41.91% |
| SauceGodK vs Dragunov | 114–147 | 43.68% |
| SauceGodK vs Asuka | 111–126 | 46.84% |
| SauceGodK vs Yoshimitsu | 106–129 | 45.11% |
| SauceGodK vs Lili | 129–102 | 55.84% |
| SauceGodK vs Jun | 115–102 | 53.00% |
| SauceGodK vs Azucena | 91–119 | 43.33% |
| SauceGodK vs Lars | 96–109 | 46.83% |
| SauceGodK vs Paul | 93–101 | 47.94% |
| SauceGodK vs Devil Jin | 90–101 | 47.12% |
| SauceGodK vs Clive | 84–101 | 45.41% |
| SauceGodK vs Lidia | 92–91 | 50.27% |
| SauceGodK vs Xiaoyu | 80–87 | 47.90% |
| SauceGodK vs Leo | 75–82 | 47.77% |
| SauceGodK vs Victor | 65–90 | 41.94% |
| SauceGodK vs Fahkumram | 63–89 | 41.45% |
| SauceGodK vs Nina | 69–80 | 46.31% |
| SauceGodK vs Feng | 72–68 | 51.43% |
| SauceGodK vs Armor King | 73–58 | 55.73% |
| SauceGodK vs Raven | 59–71 | 45.38% |
| SauceGodK vs Jack-8 | 61–63 | 49.19% |
| SauceGodK vs Leroy | 54–63 | 46.15% |
| SauceGodK vs Eddy | 51–65 | 43.97% |
| SauceGodK vs Kuma | 47–61 | 43.52% |
| SauceGodK vs Shaheen | 38–59 | 39.18% |
| SauceGodK vs Claudio | 38–54 | 41.30% |
| SauceGodK vs Alisa | 40–50 | 44.44% |
| SauceGodK vs Zafina | 34–47 | 41.98% |
| SauceGodK vs Anna | 33–35 | 48.53% |
| SauceGodK vs Miary Zo | 12–14 | 46.15% |
| SauceGodK vs Panda | 13–12 | 52.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.