| FuriousEagle vs Hwoarang | 80–93 | 46.24% |
| FuriousEagle vs Jin | 82–90 | 47.67% |
| FuriousEagle vs Kazuya | 82–88 | 48.24% |
| FuriousEagle vs Bryan | 73–87 | 45.62% |
| FuriousEagle vs King | 77–76 | 50.33% |
| FuriousEagle vs Reina | 69–83 | 45.39% |
| FuriousEagle vs Paul | 65–57 | 53.28% |
| FuriousEagle vs Steve | 57–48 | 54.29% |
| FuriousEagle vs Lili | 49–49 | 50.00% |
| FuriousEagle vs Dragunov | 41–56 | 42.27% |
| FuriousEagle vs Heihachi | 43–47 | 47.78% |
| FuriousEagle vs Law | 40–45 | 47.06% |
| FuriousEagle vs Lee | 33–41 | 44.59% |
| FuriousEagle vs Yoshimitsu | 32–35 | 47.76% |
| FuriousEagle vs Devil Jin | 36–26 | 58.06% |
| FuriousEagle vs Jun | 31–27 | 53.45% |
| FuriousEagle vs Azucena | 28–29 | 49.12% |
| FuriousEagle vs Victor | 20–34 | 37.04% |
| FuriousEagle vs Clive | 20–34 | 37.04% |
| FuriousEagle vs Nina | 28–25 | 52.83% |
| FuriousEagle vs Lars | 31–19 | 62.00% |
| FuriousEagle vs Alisa | 17–33 | 34.00% |
| FuriousEagle vs Jack-8 | 21–27 | 43.75% |
| FuriousEagle vs Xiaoyu | 25–20 | 55.56% |
| FuriousEagle vs Leroy | 14–26 | 35.00% |
| FuriousEagle vs Feng | 14–22 | 38.89% |
| FuriousEagle vs Asuka | 21–14 | 60.00% |
| FuriousEagle vs Leo | 22–13 | 62.86% |
| FuriousEagle vs Claudio | 8–26 | 23.53% |
| FuriousEagle vs Raven | 9–20 | 31.03% |
| FuriousEagle vs Eddy | 12–17 | 41.38% |
| FuriousEagle vs Shaheen | 14–14 | 50.00% |
| FuriousEagle vs Zafina | 17–11 | 60.71% |
| FuriousEagle vs Kuma | 12–15 | 44.44% |
| FuriousEagle vs Lidia | 4–7 | 36.36% |
| FuriousEagle vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.