| g4mefre4k1998 vs Kazuya | 73–66 | 52.52% |
| g4mefre4k1998 vs Bryan | 67–53 | 55.83% |
| g4mefre4k1998 vs Jin | 60–58 | 50.85% |
| g4mefre4k1998 vs Reina | 44–42 | 51.16% |
| g4mefre4k1998 vs Hwoarang | 38–35 | 52.05% |
| g4mefre4k1998 vs Paul | 44–23 | 65.67% |
| g4mefre4k1998 vs King | 41–25 | 62.12% |
| g4mefre4k1998 vs Heihachi | 42–23 | 64.62% |
| g4mefre4k1998 vs Steve | 33–22 | 60.00% |
| g4mefre4k1998 vs Yoshimitsu | 30–24 | 55.56% |
| g4mefre4k1998 vs Lili | 35–18 | 66.04% |
| g4mefre4k1998 vs Eddy | 29–22 | 56.86% |
| g4mefre4k1998 vs Lee | 23–26 | 46.94% |
| g4mefre4k1998 vs Dragunov | 30–17 | 63.83% |
| g4mefre4k1998 vs Azucena | 25–21 | 54.35% |
| g4mefre4k1998 vs Lars | 24–19 | 55.81% |
| g4mefre4k1998 vs Devil Jin | 23–18 | 56.10% |
| g4mefre4k1998 vs Law | 21–19 | 52.50% |
| g4mefre4k1998 vs Nina | 21–19 | 52.50% |
| g4mefre4k1998 vs Jun | 20–17 | 54.05% |
| g4mefre4k1998 vs Victor | 21–13 | 61.76% |
| g4mefre4k1998 vs Asuka | 15–15 | 50.00% |
| g4mefre4k1998 vs Xiaoyu | 13–15 | 46.43% |
| g4mefre4k1998 vs Jack-8 | 16–10 | 61.54% |
| g4mefre4k1998 vs Feng | 11–15 | 42.31% |
| g4mefre4k1998 vs Lidia | 16–10 | 61.54% |
| g4mefre4k1998 vs Alisa | 13–12 | 52.00% |
| g4mefre4k1998 vs Kuma | 10–14 | 41.67% |
| g4mefre4k1998 vs Leroy | 15–9 | 62.50% |
| g4mefre4k1998 vs Armor King | 19–4 | 82.61% |
| g4mefre4k1998 vs Claudio | 10–9 | 52.63% |
| g4mefre4k1998 vs Fahkumram | 13–6 | 68.42% |
| g4mefre4k1998 vs Shaheen | 10–7 | 58.82% |
| g4mefre4k1998 vs Clive | 7–10 | 41.18% |
| g4mefre4k1998 vs Leo | 4–10 | 28.57% |
| g4mefre4k1998 vs Zafina | 7–7 | 50.00% |
| g4mefre4k1998 vs Raven | 6–3 | 66.67% |
| g4mefre4k1998 vs Panda | 4–1 | 80.00% |
| g4mefre4k1998 vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.