| Taggem_BOOM vs Jin | 24–14 | 63.16% |
| Taggem_BOOM vs King | 22–9 | 70.97% |
| Taggem_BOOM vs Law | 17–11 | 60.71% |
| Taggem_BOOM vs Hwoarang | 15–12 | 55.56% |
| Taggem_BOOM vs Kazuya | 19–8 | 70.37% |
| Taggem_BOOM vs Reina | 13–13 | 50.00% |
| Taggem_BOOM vs Steve | 15–8 | 65.22% |
| Taggem_BOOM vs Dragunov | 10–11 | 47.62% |
| Taggem_BOOM vs Lili | 14–3 | 82.35% |
| Taggem_BOOM vs Eddy | 8–7 | 53.33% |
| Taggem_BOOM vs Lidia | 8–6 | 57.14% |
| Taggem_BOOM vs Heihachi | 10–4 | 71.43% |
| Taggem_BOOM vs Xiaoyu | 9–3 | 75.00% |
| Taggem_BOOM vs Devil Jin | 6–6 | 50.00% |
| Taggem_BOOM vs Lars | 7–4 | 63.64% |
| Taggem_BOOM vs Azucena | 5–6 | 45.45% |
| Taggem_BOOM vs Paul | 4–6 | 40.00% |
| Taggem_BOOM vs Alisa | 6–3 | 66.67% |
| Taggem_BOOM vs Jun | 6–2 | 75.00% |
| Taggem_BOOM vs Bryan | 3–4 | 42.86% |
| Taggem_BOOM vs Asuka | 3–4 | 42.86% |
| Taggem_BOOM vs Raven | 3–4 | 42.86% |
| Taggem_BOOM vs Claudio | 4–2 | 66.67% |
| Taggem_BOOM vs Zafina | 3–3 | 50.00% |
| Taggem_BOOM vs Victor | 4–2 | 66.67% |
| Taggem_BOOM vs Clive | 6–0 | 100.00% |
| Taggem_BOOM vs Yoshimitsu | 2–3 | 40.00% |
| Taggem_BOOM vs Nina | 2–3 | 40.00% |
| Taggem_BOOM vs Feng | 2–2 | 50.00% |
| Taggem_BOOM vs Lee | 2–2 | 50.00% |
| Taggem_BOOM vs Leo | 1–1 | 50.00% |
| Taggem_BOOM vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.