| KILLAGQ22 vs Kazuya | 70–98 | 41.67% |
| KILLAGQ22 vs King | 69–85 | 44.81% |
| KILLAGQ22 vs Reina | 51–63 | 44.74% |
| KILLAGQ22 vs Bryan | 41–72 | 36.28% |
| KILLAGQ22 vs Jin | 41–62 | 39.81% |
| KILLAGQ22 vs Dragunov | 30–60 | 33.33% |
| KILLAGQ22 vs Law | 31–55 | 36.05% |
| KILLAGQ22 vs Heihachi | 41–43 | 48.81% |
| KILLAGQ22 vs Hwoarang | 36–46 | 43.90% |
| KILLAGQ22 vs Jun | 32–49 | 39.51% |
| KILLAGQ22 vs Steve | 40–39 | 50.63% |
| KILLAGQ22 vs Eddy | 26–46 | 36.11% |
| KILLAGQ22 vs Paul | 32–31 | 50.79% |
| KILLAGQ22 vs Lili | 31–31 | 50.00% |
| KILLAGQ22 vs Lars | 31–29 | 51.67% |
| KILLAGQ22 vs Yoshimitsu | 30–27 | 52.63% |
| KILLAGQ22 vs Lee | 30–27 | 52.63% |
| KILLAGQ22 vs Asuka | 29–27 | 51.79% |
| KILLAGQ22 vs Fahkumram | 14–41 | 25.45% |
| KILLAGQ22 vs Nina | 23–28 | 45.10% |
| KILLAGQ22 vs Clive | 15–36 | 29.41% |
| KILLAGQ22 vs Feng | 20–30 | 40.00% |
| KILLAGQ22 vs Xiaoyu | 22–26 | 45.83% |
| KILLAGQ22 vs Azucena | 19–23 | 45.24% |
| KILLAGQ22 vs Victor | 12–28 | 30.00% |
| KILLAGQ22 vs Lidia | 21–17 | 55.26% |
| KILLAGQ22 vs Leroy | 15–22 | 40.54% |
| KILLAGQ22 vs Alisa | 17–16 | 51.52% |
| KILLAGQ22 vs Raven | 14–19 | 42.42% |
| KILLAGQ22 vs Devil Jin | 11–20 | 35.48% |
| KILLAGQ22 vs Claudio | 12–17 | 41.38% |
| KILLAGQ22 vs Leo | 9–19 | 32.14% |
| KILLAGQ22 vs Jack-8 | 9–14 | 39.13% |
| KILLAGQ22 vs Kuma | 8–14 | 36.36% |
| KILLAGQ22 vs Anna | 10–11 | 47.62% |
| KILLAGQ22 vs Armor King | 3–12 | 20.00% |
| KILLAGQ22 vs Shaheen | 1–12 | 7.69% |
| KILLAGQ22 vs Zafina | 3–9 | 25.00% |
| KILLAGQ22 vs Panda | 1–3 | 25.00% |
| KILLAGQ22 vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.