| KingCrimson96 vs King | 38–14 | 73.08% |
| KingCrimson96 vs Hwoarang | 17–14 | 54.84% |
| KingCrimson96 vs Kazuya | 12–17 | 41.38% |
| KingCrimson96 vs Eddy | 8–20 | 28.57% |
| KingCrimson96 vs Steve | 13–14 | 48.15% |
| KingCrimson96 vs Jin | 16–9 | 64.00% |
| KingCrimson96 vs Victor | 10–14 | 41.67% |
| KingCrimson96 vs Reina | 15–7 | 68.18% |
| KingCrimson96 vs Dragunov | 10–10 | 50.00% |
| KingCrimson96 vs Heihachi | 12–7 | 63.16% |
| KingCrimson96 vs Bryan | 8–10 | 44.44% |
| KingCrimson96 vs Law | 11–5 | 68.75% |
| KingCrimson96 vs Nina | 13–3 | 81.25% |
| KingCrimson96 vs Azucena | 8–8 | 50.00% |
| KingCrimson96 vs Lars | 3–12 | 20.00% |
| KingCrimson96 vs Paul | 5–9 | 35.71% |
| KingCrimson96 vs Xiaoyu | 5–8 | 38.46% |
| KingCrimson96 vs Lili | 8–5 | 61.54% |
| KingCrimson96 vs Asuka | 11–1 | 91.67% |
| KingCrimson96 vs Armor King | 8–4 | 66.67% |
| KingCrimson96 vs Devil Jin | 4–7 | 36.36% |
| KingCrimson96 vs Clive | 7–4 | 63.64% |
| KingCrimson96 vs Leo | 4–6 | 40.00% |
| KingCrimson96 vs Kuma | 3–7 | 30.00% |
| KingCrimson96 vs Leroy | 7–3 | 70.00% |
| KingCrimson96 vs Yoshimitsu | 3–6 | 33.33% |
| KingCrimson96 vs Lidia | 6–3 | 66.67% |
| KingCrimson96 vs Lee | 2–6 | 25.00% |
| KingCrimson96 vs Anna | 6–2 | 75.00% |
| KingCrimson96 vs Jun | 6–1 | 85.71% |
| KingCrimson96 vs Raven | 4–3 | 57.14% |
| KingCrimson96 vs Alisa | 2–3 | 40.00% |
| KingCrimson96 vs Jack-8 | 2–2 | 50.00% |
| KingCrimson96 vs Claudio | 4–0 | 100.00% |
| KingCrimson96 vs Zafina | 1–3 | 25.00% |
| KingCrimson96 vs Feng | 1–1 | 50.00% |
| KingCrimson96 vs Shaheen | 2–0 | 100.00% |
| KingCrimson96 vs Fahkumram | 2–0 | 100.00% |
| KingCrimson96 vs Miary Zo | 1–1 | 50.00% |
| KingCrimson96 vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.