| NATInvincible vs Jin | 89–48 | 64.96% |
| NATInvincible vs Kazuya | 67–43 | 60.91% |
| NATInvincible vs Reina | 70–28 | 71.43% |
| NATInvincible vs King | 61–31 | 66.30% |
| NATInvincible vs Dragunov | 45–40 | 52.94% |
| NATInvincible vs Paul | 39–38 | 50.65% |
| NATInvincible vs Steve | 53–23 | 69.74% |
| NATInvincible vs Asuka | 44–24 | 64.71% |
| NATInvincible vs Lili | 34–31 | 52.31% |
| NATInvincible vs Hwoarang | 39–18 | 68.42% |
| NATInvincible vs Bryan | 36–21 | 63.16% |
| NATInvincible vs Victor | 39–17 | 69.64% |
| NATInvincible vs Eddy | 21–33 | 38.89% |
| NATInvincible vs Law | 28–18 | 60.87% |
| NATInvincible vs Yoshimitsu | 26–20 | 56.52% |
| NATInvincible vs Leroy | 26–19 | 57.78% |
| NATInvincible vs Azucena | 31–14 | 68.89% |
| NATInvincible vs Jack-8 | 17–23 | 42.50% |
| NATInvincible vs Feng | 18–22 | 45.00% |
| NATInvincible vs Devil Jin | 19–18 | 51.35% |
| NATInvincible vs Lars | 19–18 | 51.35% |
| NATInvincible vs Jun | 22–14 | 61.11% |
| NATInvincible vs Lee | 20–15 | 57.14% |
| NATInvincible vs Alisa | 16–16 | 50.00% |
| NATInvincible vs Xiaoyu | 14–14 | 50.00% |
| NATInvincible vs Leo | 12–16 | 42.86% |
| NATInvincible vs Claudio | 11–7 | 61.11% |
| NATInvincible vs Shaheen | 5–12 | 29.41% |
| NATInvincible vs Kuma | 12–3 | 80.00% |
| NATInvincible vs Raven | 7–8 | 46.67% |
| NATInvincible vs Nina | 6–8 | 42.86% |
| NATInvincible vs Fahkumram | 6–5 | 54.55% |
| NATInvincible vs Armor King | 3–6 | 33.33% |
| NATInvincible vs Panda | 5–2 | 71.43% |
| NATInvincible vs Zafina | 4–3 | 57.14% |
| NATInvincible vs Clive | 3–3 | 50.00% |
| NATInvincible vs Anna | 6–0 | 100.00% |
| NATInvincible vs Heihachi | 4–0 | 100.00% |
| NATInvincible vs Lidia | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.