| neonclaws vs Kazuya | 269–174 | 60.72% |
| neonclaws vs Jin | 224–176 | 56.00% |
| neonclaws vs Hwoarang | 203–182 | 52.73% |
| neonclaws vs Bryan | 202–153 | 56.90% |
| neonclaws vs Reina | 239–103 | 69.88% |
| neonclaws vs Steve | 195–138 | 58.56% |
| neonclaws vs King | 182–120 | 60.26% |
| neonclaws vs Dragunov | 163–107 | 60.37% |
| neonclaws vs Law | 139–130 | 51.67% |
| neonclaws vs Yoshimitsu | 143–119 | 54.58% |
| neonclaws vs Heihachi | 123–128 | 49.00% |
| neonclaws vs Devil Jin | 161–88 | 64.66% |
| neonclaws vs Lili | 156–93 | 62.65% |
| neonclaws vs Azucena | 151–89 | 62.92% |
| neonclaws vs Lee | 124–112 | 52.54% |
| neonclaws vs Jun | 122–111 | 52.36% |
| neonclaws vs Armor King | 131–99 | 56.96% |
| neonclaws vs Xiaoyu | 116–107 | 52.02% |
| neonclaws vs Lars | 115–104 | 52.51% |
| neonclaws vs Raven | 129–87 | 59.72% |
| neonclaws vs Paul | 132–82 | 61.68% |
| neonclaws vs Asuka | 126–76–1 | 62.38% |
| neonclaws vs Nina | 123–47 | 72.35% |
| neonclaws vs Leo | 90–63 | 58.82% |
| neonclaws vs Zafina | 71–82 | 46.41% |
| neonclaws vs Feng | 71–80 | 47.02% |
| neonclaws vs Fahkumram | 100–46 | 68.49% |
| neonclaws vs Victor | 64–78 | 45.07% |
| neonclaws vs Jack-8 | 80–59 | 57.55% |
| neonclaws vs Eddy | 72–56–1 | 56.25% |
| neonclaws vs Leroy | 61–48 | 55.96% |
| neonclaws vs Alisa | 59–48 | 55.14% |
| neonclaws vs Shaheen | 52–54–1 | 49.06% |
| neonclaws vs Claudio | 42–64 | 39.62% |
| neonclaws vs Lidia | 44–52 | 45.83% |
| neonclaws vs Kuma | 48–44 | 52.17% |
| neonclaws vs Clive | 32–45 | 41.56% |
| neonclaws vs Anna | 16–28 | 36.36% |
| neonclaws vs Panda | 15–26 | 36.59% |
| neonclaws vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.