| Nah i'd Win vs Armor King | 47–58 | 44.76% |
| Nah i'd Win vs Kazuya | 48–50 | 48.98% |
| Nah i'd Win vs King | 50–45 | 52.63% |
| Nah i'd Win vs Jin | 47–38 | 55.29% |
| Nah i'd Win vs Azucena | 47–36 | 56.63% |
| Nah i'd Win vs Steve | 33–39 | 45.83% |
| Nah i'd Win vs Heihachi | 42–30 | 58.33% |
| Nah i'd Win vs Bryan | 39–32 | 54.93% |
| Nah i'd Win vs Lidia | 35–27 | 56.45% |
| Nah i'd Win vs Hwoarang | 32–28 | 53.33% |
| Nah i'd Win vs Clive | 35–22 | 61.40% |
| Nah i'd Win vs Law | 23–31 | 42.59% |
| Nah i'd Win vs Lee | 34–19 | 64.15% |
| Nah i'd Win vs Reina | 34–19 | 64.15% |
| Nah i'd Win vs Lili | 19–23 | 45.24% |
| Nah i'd Win vs Dragunov | 22–19 | 53.66% |
| Nah i'd Win vs Victor | 26–13–1 | 66.67% |
| Nah i'd Win vs Asuka | 24–15 | 61.54% |
| Nah i'd Win vs Eddy | 27–10 | 72.97% |
| Nah i'd Win vs Jun | 19–17 | 52.78% |
| Nah i'd Win vs Lars | 16–17 | 48.48% |
| Nah i'd Win vs Paul | 17–15 | 53.12% |
| Nah i'd Win vs Xiaoyu | 13–18 | 41.94% |
| Nah i'd Win vs Leo | 15–16 | 48.39% |
| Nah i'd Win vs Devil Jin | 13–15 | 46.43% |
| Nah i'd Win vs Feng | 17–10 | 62.96% |
| Nah i'd Win vs Nina | 13–14 | 48.15% |
| Nah i'd Win vs Yoshimitsu | 8–16 | 33.33% |
| Nah i'd Win vs Alisa | 11–9 | 55.00% |
| Nah i'd Win vs Leroy | 10–5 | 66.67% |
| Nah i'd Win vs Raven | 9–6 | 60.00% |
| Nah i'd Win vs Anna | 7–7 | 50.00% |
| Nah i'd Win vs Fahkumram | 6–8 | 42.86% |
| Nah i'd Win vs Shaheen | 10–1 | 90.91% |
| Nah i'd Win vs Claudio | 4–5 | 44.44% |
| Nah i'd Win vs Zafina | 1–6 | 14.29% |
| Nah i'd Win vs Jack-8 | 4–1 | 80.00% |
| Nah i'd Win vs Kuma | 3–1 | 75.00% |
| Nah i'd Win vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.