| HDG_Cefi_champ vs King | 87–53 | 62.14% |
| HDG_Cefi_champ vs Kazuya | 80–53 | 60.15% |
| HDG_Cefi_champ vs Jin | 64–52 | 55.17% |
| HDG_Cefi_champ vs Bryan | 51–47 | 52.04% |
| HDG_Cefi_champ vs Hwoarang | 49–47 | 51.04% |
| HDG_Cefi_champ vs Yoshimitsu | 47–41 | 53.41% |
| HDG_Cefi_champ vs Law | 49–32 | 60.49% |
| HDG_Cefi_champ vs Heihachi | 34–45 | 43.04% |
| HDG_Cefi_champ vs Paul | 43–32 | 57.33% |
| HDG_Cefi_champ vs Xiaoyu | 35–36 | 49.30% |
| HDG_Cefi_champ vs Reina | 40–30 | 57.14% |
| HDG_Cefi_champ vs Lee | 33–33 | 50.00% |
| HDG_Cefi_champ vs Jun | 32–31 | 50.79% |
| HDG_Cefi_champ vs Nina | 24–36 | 40.00% |
| HDG_Cefi_champ vs Lili | 20–38 | 34.48% |
| HDG_Cefi_champ vs Leo | 30–28 | 51.72% |
| HDG_Cefi_champ vs Dragunov | 31–25 | 55.36% |
| HDG_Cefi_champ vs Feng | 28–25 | 52.83% |
| HDG_Cefi_champ vs Steve | 27–23 | 54.00% |
| HDG_Cefi_champ vs Eddy | 25–20 | 55.56% |
| HDG_Cefi_champ vs Jack-8 | 19–24 | 44.19% |
| HDG_Cefi_champ vs Alisa | 15–27 | 35.71% |
| HDG_Cefi_champ vs Victor | 18–24 | 42.86% |
| HDG_Cefi_champ vs Asuka | 23–17 | 57.50% |
| HDG_Cefi_champ vs Azucena | 28–12 | 70.00% |
| HDG_Cefi_champ vs Lidia | 17–23 | 42.50% |
| HDG_Cefi_champ vs Lars | 20–14 | 58.82% |
| HDG_Cefi_champ vs Claudio | 13–20 | 39.39% |
| HDG_Cefi_champ vs Leroy | 15–18 | 45.45% |
| HDG_Cefi_champ vs Raven | 17–12 | 58.62% |
| HDG_Cefi_champ vs Devil Jin | 15–13 | 53.57% |
| HDG_Cefi_champ vs Zafina | 12–14 | 46.15% |
| HDG_Cefi_champ vs Anna | 17–8 | 68.00% |
| HDG_Cefi_champ vs Kuma | 6–9 | 40.00% |
| HDG_Cefi_champ vs Clive | 6–7 | 46.15% |
| HDG_Cefi_champ vs Panda | 2–8 | 20.00% |
| HDG_Cefi_champ vs Shaheen | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.