| JCLPascual vs King | 215–219 | 49.54% |
| JCLPascual vs Hwoarang | 212–203 | 51.08% |
| JCLPascual vs Jin | 181–205 | 46.89% |
| JCLPascual vs Law | 187–159 | 54.05% |
| JCLPascual vs Kazuya | 182–163 | 52.75% |
| JCLPascual vs Bryan | 144–161 | 47.21% |
| JCLPascual vs Steve | 127–170 | 42.76% |
| JCLPascual vs Reina | 150–124 | 54.74% |
| JCLPascual vs Yoshimitsu | 155–107 | 59.16% |
| JCLPascual vs Lili | 123–138 | 47.13% |
| JCLPascual vs Lee | 130–104 | 55.56% |
| JCLPascual vs Dragunov | 101–111 | 47.64% |
| JCLPascual vs Asuka | 89–104–1 | 46.11% |
| JCLPascual vs Azucena | 102–90 | 53.12% |
| JCLPascual vs Eddy | 105–84 | 55.56% |
| JCLPascual vs Lars | 86–102 | 45.74% |
| JCLPascual vs Paul | 77–95 | 44.77% |
| JCLPascual vs Xiaoyu | 105–63 | 62.50% |
| JCLPascual vs Feng | 85–83 | 50.60% |
| JCLPascual vs Jun | 71–92 | 43.56% |
| JCLPascual vs Victor | 54–87 | 38.30% |
| JCLPascual vs Devil Jin | 56–84 | 40.00% |
| JCLPascual vs Nina | 61–77 | 44.20% |
| JCLPascual vs Jack-8 | 74–53 | 58.27% |
| JCLPascual vs Leo | 58–69 | 45.67% |
| JCLPascual vs Raven | 44–78 | 36.07% |
| JCLPascual vs Alisa | 54–63 | 46.15% |
| JCLPascual vs Heihachi | 52–53 | 49.52% |
| JCLPascual vs Leroy | 48–55–1 | 46.60% |
| JCLPascual vs Fahkumram | 50–32 | 60.98% |
| JCLPascual vs Claudio | 38–43 | 46.91% |
| JCLPascual vs Kuma | 37–37 | 50.00% |
| JCLPascual vs Shaheen | 33–37 | 47.14% |
| JCLPascual vs Zafina | 34–36 | 48.57% |
| JCLPascual vs Armor King | 30–40 | 42.86% |
| JCLPascual vs Lidia | 36–32 | 52.94% |
| JCLPascual vs Clive | 25–25 | 50.00% |
| JCLPascual vs Anna | 24–25 | 48.98% |
| JCLPascual vs Panda | 11–17 | 39.29% |
| JCLPascual vs Miary Zo | 5–9 | 35.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.