| SolidCerberus vs Hwoarang | 53–55 | 49.07% |
| SolidCerberus vs King | 48–55 | 46.60% |
| SolidCerberus vs Kazuya | 52–36 | 59.09% |
| SolidCerberus vs Steve | 49–39 | 55.68% |
| SolidCerberus vs Jin | 38–32 | 54.29% |
| SolidCerberus vs Asuka | 38–32 | 54.29% |
| SolidCerberus vs Law | 26–42 | 38.24% |
| SolidCerberus vs Reina | 42–24 | 63.64% |
| SolidCerberus vs Bryan | 24–32 | 42.86% |
| SolidCerberus vs Lili | 32–23 | 58.18% |
| SolidCerberus vs Azucena | 30–23 | 56.60% |
| SolidCerberus vs Dragunov | 25–24 | 51.02% |
| SolidCerberus vs Paul | 20–27 | 42.55% |
| SolidCerberus vs Yoshimitsu | 24–23 | 51.06% |
| SolidCerberus vs Lee | 26–21 | 55.32% |
| SolidCerberus vs Lars | 23–23 | 50.00% |
| SolidCerberus vs Anna | 24–20 | 54.55% |
| SolidCerberus vs Feng | 23–20 | 53.49% |
| SolidCerberus vs Raven | 28–12 | 70.00% |
| SolidCerberus vs Jun | 24–15 | 61.54% |
| SolidCerberus vs Xiaoyu | 18–20 | 47.37% |
| SolidCerberus vs Victor | 19–17 | 52.78% |
| SolidCerberus vs Jack-8 | 16–18 | 47.06% |
| SolidCerberus vs Nina | 18–16 | 52.94% |
| SolidCerberus vs Leroy | 15–18 | 45.45% |
| SolidCerberus vs Eddy | 11–20 | 35.48% |
| SolidCerberus vs Lidia | 12–18 | 40.00% |
| SolidCerberus vs Clive | 16–14 | 53.33% |
| SolidCerberus vs Leo | 19–10 | 65.52% |
| SolidCerberus vs Devil Jin | 13–15 | 46.43% |
| SolidCerberus vs Kuma | 13–12 | 52.00% |
| SolidCerberus vs Alisa | 10–11 | 47.62% |
| SolidCerberus vs Claudio | 12–9 | 57.14% |
| SolidCerberus vs Heihachi | 6–15 | 28.57% |
| SolidCerberus vs Shaheen | 8–8 | 50.00% |
| SolidCerberus vs Panda | 3–11 | 21.43% |
| SolidCerberus vs Zafina | 3–6 | 33.33% |
| SolidCerberus vs Fahkumram | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.