| UbaldoisNice vs King | 136–130 | 51.13% |
| UbaldoisNice vs Reina | 116–144 | 44.62% |
| UbaldoisNice vs Bryan | 115–130 | 46.94% |
| UbaldoisNice vs Kazuya | 117–121 | 49.16% |
| UbaldoisNice vs Jin | 85–116 | 42.29% |
| UbaldoisNice vs Heihachi | 72–101 | 41.62% |
| UbaldoisNice vs Steve | 70–84 | 45.45% |
| UbaldoisNice vs Law | 66–74 | 47.14% |
| UbaldoisNice vs Dragunov | 58–80 | 42.03% |
| UbaldoisNice vs Hwoarang | 58–76 | 43.28% |
| UbaldoisNice vs Lili | 57–61 | 48.31% |
| UbaldoisNice vs Lee | 54–63 | 46.15% |
| UbaldoisNice vs Yoshimitsu | 56–54 | 50.91% |
| UbaldoisNice vs Asuka | 53–53 | 50.00% |
| UbaldoisNice vs Azucena | 56–48 | 53.85% |
| UbaldoisNice vs Clive | 53–49 | 51.96% |
| UbaldoisNice vs Xiaoyu | 61–40 | 60.40% |
| UbaldoisNice vs Paul | 40–54 | 42.55% |
| UbaldoisNice vs Lidia | 34–48 | 41.46% |
| UbaldoisNice vs Victor | 43–37 | 53.75% |
| UbaldoisNice vs Devil Jin | 29–47 | 38.16% |
| UbaldoisNice vs Lars | 29–44 | 39.73% |
| UbaldoisNice vs Jun | 33–39 | 45.83% |
| UbaldoisNice vs Nina | 21–44 | 32.31% |
| UbaldoisNice vs Leo | 27–37 | 42.19% |
| UbaldoisNice vs Feng | 30–29 | 50.85% |
| UbaldoisNice vs Eddy | 27–29 | 48.21% |
| UbaldoisNice vs Alisa | 29–26 | 52.73% |
| UbaldoisNice vs Kuma | 29–22 | 56.86% |
| UbaldoisNice vs Raven | 28–22 | 56.00% |
| UbaldoisNice vs Jack-8 | 17–25 | 40.48% |
| UbaldoisNice vs Leroy | 21–20 | 51.22% |
| UbaldoisNice vs Anna | 21–19 | 52.50% |
| UbaldoisNice vs Shaheen | 12–18 | 40.00% |
| UbaldoisNice vs Fahkumram | 12–16 | 42.86% |
| UbaldoisNice vs Zafina | 10–15 | 40.00% |
| UbaldoisNice vs Claudio | 13–10 | 56.52% |
| UbaldoisNice vs Armor King | 9–7 | 56.25% |
| UbaldoisNice vs Panda | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.