| KiteTheCyborg vs Reina | 62–8 | 88.57% |
| KiteTheCyborg vs King | 48–17 | 73.85% |
| KiteTheCyborg vs Kazuya | 35–28 | 55.56% |
| KiteTheCyborg vs Bryan | 33–23 | 58.93% |
| KiteTheCyborg vs Clive | 39–17 | 69.64% |
| KiteTheCyborg vs Jin | 31–13 | 70.45% |
| KiteTheCyborg vs Steve | 32–10 | 76.19% |
| KiteTheCyborg vs Lidia | 26–13 | 66.67% |
| KiteTheCyborg vs Dragunov | 27–9 | 75.00% |
| KiteTheCyborg vs Armor King | 26–7 | 78.79% |
| KiteTheCyborg vs Yoshimitsu | 20–12 | 62.50% |
| KiteTheCyborg vs Asuka | 26–6 | 81.25% |
| KiteTheCyborg vs Hwoarang | 20–11 | 64.52% |
| KiteTheCyborg vs Heihachi | 20–8 | 71.43% |
| KiteTheCyborg vs Feng | 18–9 | 66.67% |
| KiteTheCyborg vs Jun | 16–10 | 61.54% |
| KiteTheCyborg vs Law | 16–9 | 64.00% |
| KiteTheCyborg vs Lars | 18–6 | 75.00% |
| KiteTheCyborg vs Lee | 16–8 | 66.67% |
| KiteTheCyborg vs Azucena | 18–6 | 75.00% |
| KiteTheCyborg vs Paul | 18–4 | 81.82% |
| KiteTheCyborg vs Raven | 12–10 | 54.55% |
| KiteTheCyborg vs Eddy | 10–12 | 45.45% |
| KiteTheCyborg vs Miary Zo | 16–4 | 80.00% |
| KiteTheCyborg vs Nina | 11–7 | 61.11% |
| KiteTheCyborg vs Fahkumram | 13–5 | 72.22% |
| KiteTheCyborg vs Devil Jin | 9–8 | 52.94% |
| KiteTheCyborg vs Claudio | 5–12 | 29.41% |
| KiteTheCyborg vs Lili | 11–5 | 68.75% |
| KiteTheCyborg vs Xiaoyu | 11–4 | 73.33% |
| KiteTheCyborg vs Kuma | 8–3 | 72.73% |
| KiteTheCyborg vs Leroy | 9–2 | 81.82% |
| KiteTheCyborg vs Victor | 7–4 | 63.64% |
| KiteTheCyborg vs Jack-8 | 5–5 | 50.00% |
| KiteTheCyborg vs Zafina | 4–3 | 57.14% |
| KiteTheCyborg vs Leo | 4–2 | 66.67% |
| KiteTheCyborg vs Alisa | 4–2 | 66.67% |
| KiteTheCyborg vs Anna | 4–1 | 80.00% |
| KiteTheCyborg vs Shaheen | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.