| TheTokyoGoon vs Kazuya | 51–44 | 53.68% |
| TheTokyoGoon vs Reina | 45–43 | 51.14% |
| TheTokyoGoon vs King | 40–19 | 67.80% |
| TheTokyoGoon vs Jin | 32–25 | 56.14% |
| TheTokyoGoon vs Bryan | 30–27 | 52.63% |
| TheTokyoGoon vs Steve | 30–22 | 57.69% |
| TheTokyoGoon vs Azucena | 22–23 | 48.89% |
| TheTokyoGoon vs Law | 20–24 | 45.45% |
| TheTokyoGoon vs Lili | 22–22 | 50.00% |
| TheTokyoGoon vs Asuka | 24–15 | 61.54% |
| TheTokyoGoon vs Lars | 21–17 | 55.26% |
| TheTokyoGoon vs Lee | 16–20 | 44.44% |
| TheTokyoGoon vs Victor | 16–20 | 44.44% |
| TheTokyoGoon vs Nina | 18–16 | 52.94% |
| TheTokyoGoon vs Dragunov | 16–17 | 48.48% |
| TheTokyoGoon vs Jun | 20–13 | 60.61% |
| TheTokyoGoon vs Alisa | 17–15 | 53.12% |
| TheTokyoGoon vs Paul | 14–14 | 50.00% |
| TheTokyoGoon vs Eddy | 16–12 | 57.14% |
| TheTokyoGoon vs Lidia | 18–10 | 64.29% |
| TheTokyoGoon vs Yoshimitsu | 12–15 | 44.44% |
| TheTokyoGoon vs Xiaoyu | 14–11 | 56.00% |
| TheTokyoGoon vs Devil Jin | 10–15 | 40.00% |
| TheTokyoGoon vs Feng | 13–12 | 52.00% |
| TheTokyoGoon vs Miary Zo | 11–14 | 44.00% |
| TheTokyoGoon vs Raven | 10–14 | 41.67% |
| TheTokyoGoon vs Heihachi | 17–5 | 77.27% |
| TheTokyoGoon vs Leo | 10–10 | 50.00% |
| TheTokyoGoon vs Leroy | 8–10 | 44.44% |
| TheTokyoGoon vs Armor King | 4–13 | 23.53% |
| TheTokyoGoon vs Zafina | 8–8 | 50.00% |
| TheTokyoGoon vs Claudio | 8–5 | 61.54% |
| TheTokyoGoon vs Kuma | 5–8 | 38.46% |
| TheTokyoGoon vs Clive | 6–5 | 54.55% |
| TheTokyoGoon vs Hwoarang | 2–8 | 20.00% |
| TheTokyoGoon vs Jack-8 | 4–5 | 44.44% |
| TheTokyoGoon vs Shaheen | 5–2 | 71.43% |
| TheTokyoGoon vs Anna | 2–4 | 33.33% |
| TheTokyoGoon vs Fahkumram | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.