| Dimitrymz vs Jin | 131–147–1 | 47.12% |
| Dimitrymz vs Kazuya | 115–111 | 50.88% |
| Dimitrymz vs Dragunov | 79–95 | 45.40% |
| Dimitrymz vs Law | 97–73 | 57.06% |
| Dimitrymz vs Reina | 92–69 | 57.14% |
| Dimitrymz vs King | 85–70 | 54.84% |
| Dimitrymz vs Bryan | 62–80 | 43.66% |
| Dimitrymz vs Heihachi | 69–60 | 53.49% |
| Dimitrymz vs Hwoarang | 55–42 | 56.70% |
| Dimitrymz vs Lars | 42–54 | 43.75% |
| Dimitrymz vs Eddy | 63–31 | 67.02% |
| Dimitrymz vs Steve | 40–46 | 46.51% |
| Dimitrymz vs Nina | 40–41 | 49.38% |
| Dimitrymz vs Devil Jin | 36–42 | 46.15% |
| Dimitrymz vs Paul | 38–39 | 49.35% |
| Dimitrymz vs Yoshimitsu | 32–45 | 41.56% |
| Dimitrymz vs Jack-8 | 24–50 | 32.43% |
| Dimitrymz vs Lili | 26–47 | 35.62% |
| Dimitrymz vs Armor King | 26–43 | 37.68% |
| Dimitrymz vs Asuka | 23–44 | 34.33% |
| Dimitrymz vs Azucena | 33–28 | 54.10% |
| Dimitrymz vs Lee | 23–36 | 38.98% |
| Dimitrymz vs Victor | 24–32 | 42.86% |
| Dimitrymz vs Lidia | 24–32 | 42.86% |
| Dimitrymz vs Feng | 19–31 | 38.00% |
| Dimitrymz vs Clive | 21–29 | 42.00% |
| Dimitrymz vs Jun | 21–25 | 45.65% |
| Dimitrymz vs Claudio | 16–28 | 36.36% |
| Dimitrymz vs Kuma | 13–31 | 29.55% |
| Dimitrymz vs Alisa | 12–31 | 27.91% |
| Dimitrymz vs Leroy | 22–21 | 51.16% |
| Dimitrymz vs Xiaoyu | 15–20 | 42.86% |
| Dimitrymz vs Fahkumram | 19–16 | 54.29% |
| Dimitrymz vs Zafina | 15–19 | 44.12% |
| Dimitrymz vs Anna | 19–15 | 55.88% |
| Dimitrymz vs Shaheen | 11–18 | 37.93% |
| Dimitrymz vs Raven | 13–16 | 44.83% |
| Dimitrymz vs Leo | 11–7 | 61.11% |
| Dimitrymz vs Miary Zo | 8–9 | 47.06% |
| Dimitrymz vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.