| LaFlameBaby vs Kazuya | 29–19 | 60.42% |
| LaFlameBaby vs Jin | 20–23 | 46.51% |
| LaFlameBaby vs King | 25–15 | 62.50% |
| LaFlameBaby vs Law | 21–14 | 60.00% |
| LaFlameBaby vs Hwoarang | 25–10 | 71.43% |
| LaFlameBaby vs Bryan | 20–15 | 57.14% |
| LaFlameBaby vs Steve | 13–16 | 44.83% |
| LaFlameBaby vs Reina | 11–16 | 40.74% |
| LaFlameBaby vs Heihachi | 11–12 | 47.83% |
| LaFlameBaby vs Armor King | 7–16 | 30.43% |
| LaFlameBaby vs Lili | 13–8 | 61.90% |
| LaFlameBaby vs Jun | 10–9 | 52.63% |
| LaFlameBaby vs Eddy | 12–7 | 63.16% |
| LaFlameBaby vs Nina | 11–7 | 61.11% |
| LaFlameBaby vs Xiaoyu | 7–10 | 41.18% |
| LaFlameBaby vs Devil Jin | 9–7 | 56.25% |
| LaFlameBaby vs Victor | 12–4 | 75.00% |
| LaFlameBaby vs Yoshimitsu | 9–6 | 60.00% |
| LaFlameBaby vs Paul | 8–6 | 57.14% |
| LaFlameBaby vs Dragunov | 10–4 | 71.43% |
| LaFlameBaby vs Azucena | 7–7 | 50.00% |
| LaFlameBaby vs Clive | 10–4 | 71.43% |
| LaFlameBaby vs Asuka | 7–6 | 53.85% |
| LaFlameBaby vs Lee | 6–7 | 46.15% |
| LaFlameBaby vs Fahkumram | 7–6 | 53.85% |
| LaFlameBaby vs Miary Zo | 7–5 | 58.33% |
| LaFlameBaby vs Lars | 4–7 | 36.36% |
| LaFlameBaby vs Anna | 6–4 | 60.00% |
| LaFlameBaby vs Lidia | 4–5 | 44.44% |
| LaFlameBaby vs Raven | 6–2 | 75.00% |
| LaFlameBaby vs Alisa | 2–5 | 28.57% |
| LaFlameBaby vs Claudio | 5–2 | 71.43% |
| LaFlameBaby vs Leroy | 3–4 | 42.86% |
| LaFlameBaby vs Jack-8 | 3–3 | 50.00% |
| LaFlameBaby vs Feng | 0–3 | 0.00% |
| LaFlameBaby vs Shaheen | 2–1 | 66.67% |
| LaFlameBaby vs Leo | 1–1 | 50.00% |
| LaFlameBaby vs Kuma | 2–0 | 100.00% |
| LaFlameBaby vs Zafina | 2–0 | 100.00% |
| LaFlameBaby vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.