| Genie_Gaming vs Jin | 65–44 | 59.63% |
| Genie_Gaming vs Kazuya | 55–41 | 57.29% |
| Genie_Gaming vs Law | 40–40 | 50.00% |
| Genie_Gaming vs Hwoarang | 42–36 | 53.85% |
| Genie_Gaming vs King | 45–29 | 60.81% |
| Genie_Gaming vs Paul | 30–24 | 55.56% |
| Genie_Gaming vs Bryan | 25–27 | 48.08% |
| Genie_Gaming vs Steve | 21–27 | 43.75% |
| Genie_Gaming vs Lars | 27–15 | 64.29% |
| Genie_Gaming vs Yoshimitsu | 14–27 | 34.15% |
| Genie_Gaming vs Armor King | 22–18 | 55.00% |
| Genie_Gaming vs Eddy | 15–23 | 39.47% |
| Genie_Gaming vs Dragunov | 16–19 | 45.71% |
| Genie_Gaming vs Devil Jin | 24–10 | 70.59% |
| Genie_Gaming vs Lili | 13–21 | 38.24% |
| Genie_Gaming vs Xiaoyu | 10–22 | 31.25% |
| Genie_Gaming vs Alisa | 22–9 | 70.97% |
| Genie_Gaming vs Jun | 13–18 | 41.94% |
| Genie_Gaming vs Heihachi | 11–18 | 37.93% |
| Genie_Gaming vs Reina | 15–13 | 53.57% |
| Genie_Gaming vs Nina | 15–12 | 55.56% |
| Genie_Gaming vs Leroy | 17–10 | 62.96% |
| Genie_Gaming vs Asuka | 13–13 | 50.00% |
| Genie_Gaming vs Fahkumram | 15–11 | 57.69% |
| Genie_Gaming vs Lee | 11–14 | 44.00% |
| Genie_Gaming vs Victor | 9–15 | 37.50% |
| Genie_Gaming vs Feng | 9–12 | 42.86% |
| Genie_Gaming vs Anna | 9–12 | 42.86% |
| Genie_Gaming vs Miary Zo | 7–10 | 41.18% |
| Genie_Gaming vs Azucena | 7–9 | 43.75% |
| Genie_Gaming vs Jack-8 | 6–8 | 42.86% |
| Genie_Gaming vs Clive | 6–8 | 42.86% |
| Genie_Gaming vs Leo | 6–6 | 50.00% |
| Genie_Gaming vs Raven | 5–6 | 45.45% |
| Genie_Gaming vs Claudio | 5–5 | 50.00% |
| Genie_Gaming vs Kuma | 1–7 | 12.50% |
| Genie_Gaming vs Lidia | 3–4 | 42.86% |
| Genie_Gaming vs Shaheen | 2–3 | 40.00% |
| Genie_Gaming vs Zafina | 1–2 | 33.33% |
| Genie_Gaming vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.