| BMB|Future vs Kazuya | 250–198 | 55.80% |
| BMB|Future vs King | 204–196 | 51.00% |
| BMB|Future vs Heihachi | 206–146 | 58.52% |
| BMB|Future vs Bryan | 208–137 | 60.29% |
| BMB|Future vs Jin | 186–153 | 54.87% |
| BMB|Future vs Reina | 168–171 | 49.56% |
| BMB|Future vs Hwoarang | 149–153 | 49.34% |
| BMB|Future vs Law | 135–110 | 55.10% |
| BMB|Future vs Steve | 139–102 | 57.68% |
| BMB|Future vs Lili | 128–107 | 54.47% |
| BMB|Future vs Lars | 125–108 | 53.65% |
| BMB|Future vs Paul | 120–106 | 53.10% |
| BMB|Future vs Armor King | 118–108 | 52.21% |
| BMB|Future vs Yoshimitsu | 125–87 | 58.96% |
| BMB|Future vs Dragunov | 104–103 | 50.24% |
| BMB|Future vs Jun | 108–96 | 52.94% |
| BMB|Future vs Lee | 114–88 | 56.44% |
| BMB|Future vs Devil Jin | 86–100 | 46.24% |
| BMB|Future vs Xiaoyu | 99–83 | 54.40% |
| BMB|Future vs Asuka | 90–77 | 53.89% |
| BMB|Future vs Azucena | 86–81 | 51.50% |
| BMB|Future vs Clive | 73–89 | 45.06% |
| BMB|Future vs Feng | 79–76 | 50.97% |
| BMB|Future vs Raven | 75–75 | 50.00% |
| BMB|Future vs Nina | 59–76 | 43.70% |
| BMB|Future vs Victor | 72–46 | 61.02% |
| BMB|Future vs Fahkumram | 54–58 | 48.21% |
| BMB|Future vs Lidia | 60–47 | 56.07% |
| BMB|Future vs Alisa | 52–53 | 49.52% |
| BMB|Future vs Eddy | 56–49 | 53.33% |
| BMB|Future vs Leo | 57–44 | 56.44% |
| BMB|Future vs Jack-8 | 39–59 | 39.80% |
| BMB|Future vs Miary Zo | 46–42 | 52.27% |
| BMB|Future vs Zafina | 48–39 | 55.17% |
| BMB|Future vs Claudio | 40–42 | 48.78% |
| BMB|Future vs Shaheen | 42–39 | 51.85% |
| BMB|Future vs Leroy | 41–33 | 55.41% |
| BMB|Future vs Anna | 30–39 | 43.48% |
| BMB|Future vs Kuma | 25–36 | 40.98% |
| BMB|Future vs Panda | 21–13 | 61.76% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.