| SantolShake vs Armor King | 64–52 | 55.17% |
| SantolShake vs Bryan | 52–47 | 52.53% |
| SantolShake vs Kazuya | 57–35 | 61.96% |
| SantolShake vs King | 36–38 | 48.65% |
| SantolShake vs Heihachi | 41–20 | 67.21% |
| SantolShake vs Dragunov | 29–30 | 49.15% |
| SantolShake vs Steve | 27–28 | 49.09% |
| SantolShake vs Hwoarang | 31–21 | 59.62% |
| SantolShake vs Paul | 30–18 | 62.50% |
| SantolShake vs Jin | 26–20 | 56.52% |
| SantolShake vs Yoshimitsu | 25–19 | 56.82% |
| SantolShake vs Xiaoyu | 31–13 | 70.45% |
| SantolShake vs Azucena | 20–22 | 47.62% |
| SantolShake vs Lili | 25–14 | 64.10% |
| SantolShake vs Lars | 13–23 | 36.11% |
| SantolShake vs Lee | 19–17 | 52.78% |
| SantolShake vs Reina | 25–11 | 69.44% |
| SantolShake vs Fahkumram | 13–23 | 36.11% |
| SantolShake vs Jun | 16–19 | 45.71% |
| SantolShake vs Devil Jin | 12–20 | 37.50% |
| SantolShake vs Law | 16–15 | 51.61% |
| SantolShake vs Miary Zo | 15–16 | 48.39% |
| SantolShake vs Claudio | 16–12 | 57.14% |
| SantolShake vs Asuka | 9–12 | 42.86% |
| SantolShake vs Kuma | 11–7 | 61.11% |
| SantolShake vs Feng | 10–5 | 66.67% |
| SantolShake vs Jack-8 | 9–5 | 64.29% |
| SantolShake vs Victor | 8–6 | 57.14% |
| SantolShake vs Leroy | 8–4 | 66.67% |
| SantolShake vs Leo | 5–6 | 45.45% |
| SantolShake vs Raven | 6–4 | 60.00% |
| SantolShake vs Nina | 5–4 | 55.56% |
| SantolShake vs Shaheen | 3–4 | 42.86% |
| SantolShake vs Lidia | 4–3 | 57.14% |
| SantolShake vs Clive | 2–4 | 33.33% |
| SantolShake vs Zafina | 0–4 | 0.00% |
| SantolShake vs Anna | 2–2 | 50.00% |
| SantolShake vs Alisa | 2–1 | 66.67% |
| SantolShake vs Eddy | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.