| MarKoNaTaNa vs King | 89–86 | 50.86% |
| MarKoNaTaNa vs Kazuya | 100–49 | 67.11% |
| MarKoNaTaNa vs Jin | 72–66 | 52.17% |
| MarKoNaTaNa vs Hwoarang | 64–62 | 50.79% |
| MarKoNaTaNa vs Law | 57–49 | 53.77% |
| MarKoNaTaNa vs Dragunov | 57–48 | 54.29% |
| MarKoNaTaNa vs Lidia | 45–53 | 45.92% |
| MarKoNaTaNa vs Paul | 53–36 | 59.55% |
| MarKoNaTaNa vs Steve | 38–46 | 45.24% |
| MarKoNaTaNa vs Reina | 34–50 | 40.48% |
| MarKoNaTaNa vs Bryan | 43–38 | 53.09% |
| MarKoNaTaNa vs Jun | 40–32 | 55.56% |
| MarKoNaTaNa vs Yoshimitsu | 29–41 | 41.43% |
| MarKoNaTaNa vs Lili | 31–34 | 47.69% |
| MarKoNaTaNa vs Heihachi | 23–35 | 39.66% |
| MarKoNaTaNa vs Lars | 27–29 | 48.21% |
| MarKoNaTaNa vs Devil Jin | 21–32 | 39.62% |
| MarKoNaTaNa vs Victor | 23–28 | 45.10% |
| MarKoNaTaNa vs Eddy | 19–22 | 46.34% |
| MarKoNaTaNa vs Azucena | 16–23 | 41.03% |
| MarKoNaTaNa vs Asuka | 18–16 | 52.94% |
| MarKoNaTaNa vs Lee | 13–20 | 39.39% |
| MarKoNaTaNa vs Xiaoyu | 14–18 | 43.75% |
| MarKoNaTaNa vs Feng | 16–14 | 53.33% |
| MarKoNaTaNa vs Nina | 11–17 | 39.29% |
| MarKoNaTaNa vs Alisa | 14–13 | 51.85% |
| MarKoNaTaNa vs Leo | 9–12 | 42.86% |
| MarKoNaTaNa vs Claudio | 8–13 | 38.10% |
| MarKoNaTaNa vs Leroy | 7–12 | 36.84% |
| MarKoNaTaNa vs Kuma | 5–13 | 27.78% |
| MarKoNaTaNa vs Armor King | 8–9 | 47.06% |
| MarKoNaTaNa vs Zafina | 6–10 | 37.50% |
| MarKoNaTaNa vs Clive | 8–8 | 50.00% |
| MarKoNaTaNa vs Shaheen | 4–6 | 40.00% |
| MarKoNaTaNa vs Panda | 4–6 | 40.00% |
| MarKoNaTaNa vs Raven | 5–5 | 50.00% |
| MarKoNaTaNa vs Jack-8 | 2–6 | 25.00% |
| MarKoNaTaNa vs Anna | 6–1 | 85.71% |
| MarKoNaTaNa vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.