| Holicrash vs Kazuya | 184–182 | 50.27% |
| Holicrash vs Bryan | 117–112 | 51.09% |
| Holicrash vs Jin | 111–103 | 51.87% |
| Holicrash vs Heihachi | 102–85 | 54.55% |
| Holicrash vs Reina | 100–71 | 58.48% |
| Holicrash vs Hwoarang | 77–88 | 46.67% |
| Holicrash vs Clive | 81–73 | 52.60% |
| Holicrash vs Law | 79–64 | 55.24% |
| Holicrash vs Lili | 68–71 | 48.92% |
| Holicrash vs Steve | 66–66 | 50.00% |
| Holicrash vs King | 66–64 | 50.77% |
| Holicrash vs Devil Jin | 62–64 | 49.21% |
| Holicrash vs Dragunov | 66–51 | 56.41% |
| Holicrash vs Paul | 63–53 | 54.31% |
| Holicrash vs Lee | 58–54 | 51.79% |
| Holicrash vs Azucena | 43–53 | 44.79% |
| Holicrash vs Lars | 46–45 | 50.55% |
| Holicrash vs Yoshimitsu | 46–44 | 51.11% |
| Holicrash vs Jun | 45–32 | 58.44% |
| Holicrash vs Feng | 25–50 | 33.33% |
| Holicrash vs Lidia | 41–34 | 54.67% |
| Holicrash vs Claudio | 34–40 | 45.95% |
| Holicrash vs Xiaoyu | 29–42 | 40.85% |
| Holicrash vs Nina | 30–37 | 44.78% |
| Holicrash vs Asuka | 36–23 | 61.02% |
| Holicrash vs Jack-8 | 27–29 | 48.21% |
| Holicrash vs Leroy | 30–26 | 53.57% |
| Holicrash vs Victor | 28–28 | 50.00% |
| Holicrash vs Eddy | 28–20 | 58.33% |
| Holicrash vs Leo | 21–25 | 45.65% |
| Holicrash vs Alisa | 25–18 | 58.14% |
| Holicrash vs Fahkumram | 19–21 | 47.50% |
| Holicrash vs Zafina | 17–16 | 51.52% |
| Holicrash vs Shaheen | 10–21 | 32.26% |
| Holicrash vs Kuma | 18–12 | 60.00% |
| Holicrash vs Raven | 14–15 | 48.28% |
| Holicrash vs Panda | 12–7 | 63.16% |
| Holicrash vs Armor King | 7–10 | 41.18% |
| Holicrash vs Anna | 8–6 | 57.14% |
| Holicrash vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.