| TKND Belrog vs Jin | 58–41 | 58.59% |
| TKND Belrog vs Hwoarang | 41–35 | 53.95% |
| TKND Belrog vs Kazuya | 34–42 | 44.74% |
| TKND Belrog vs Steve | 44–24 | 64.71% |
| TKND Belrog vs King | 31–34 | 47.69% |
| TKND Belrog vs Eddy | 39–21 | 65.00% |
| TKND Belrog vs Law | 33–19 | 63.46% |
| TKND Belrog vs Dragunov | 26–26 | 50.00% |
| TKND Belrog vs Bryan | 23–28 | 45.10% |
| TKND Belrog vs Paul | 21–20 | 51.22% |
| TKND Belrog vs Reina | 25–16 | 60.98% |
| TKND Belrog vs Devil Jin | 20–20 | 50.00% |
| TKND Belrog vs Lars | 18–21 | 46.15% |
| TKND Belrog vs Lee | 18–19 | 48.65% |
| TKND Belrog vs Yoshimitsu | 19–17 | 52.78% |
| TKND Belrog vs Feng | 15–21 | 41.67% |
| TKND Belrog vs Lili | 17–18 | 48.57% |
| TKND Belrog vs Xiaoyu | 17–17 | 50.00% |
| TKND Belrog vs Asuka | 16–16 | 50.00% |
| TKND Belrog vs Victor | 12–17 | 41.38% |
| TKND Belrog vs Leroy | 15–11 | 57.69% |
| TKND Belrog vs Nina | 7–17 | 29.17% |
| TKND Belrog vs Jun | 14–9 | 60.87% |
| TKND Belrog vs Alisa | 13–9 | 59.09% |
| TKND Belrog vs Lidia | 9–12 | 42.86% |
| TKND Belrog vs Raven | 15–4 | 78.95% |
| TKND Belrog vs Leo | 10–8 | 55.56% |
| TKND Belrog vs Jack-8 | 12–5 | 70.59% |
| TKND Belrog vs Claudio | 12–5 | 70.59% |
| TKND Belrog vs Azucena | 13–4 | 76.47% |
| TKND Belrog vs Heihachi | 12–4 | 75.00% |
| TKND Belrog vs Shaheen | 3–6 | 33.33% |
| TKND Belrog vs Zafina | 5–3 | 62.50% |
| TKND Belrog vs Fahkumram | 2–5 | 28.57% |
| TKND Belrog vs Panda | 2–3 | 40.00% |
| TKND Belrog vs Kuma | 2–2 | 50.00% |
| TKND Belrog vs Armor King | 4–0 | 100.00% |
| TKND Belrog vs Anna | 0–3 | 0.00% |
| TKND Belrog vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.