| BrokeBryan vs Kazuya | 241–245 | 49.59% |
| BrokeBryan vs King | 236–218 | 51.98% |
| BrokeBryan vs Jin | 211–242 | 46.58% |
| BrokeBryan vs Reina | 248–197 | 55.73% |
| BrokeBryan vs Bryan | 226–216 | 51.13% |
| BrokeBryan vs Hwoarang | 208–190 | 52.26% |
| BrokeBryan vs Steve | 192–200 | 48.98% |
| BrokeBryan vs Lili | 133–175 | 43.18% |
| BrokeBryan vs Law | 161–144 | 52.79% |
| BrokeBryan vs Dragunov | 152–152 | 50.00% |
| BrokeBryan vs Heihachi | 138–150 | 47.92% |
| BrokeBryan vs Paul | 124–147 | 45.76% |
| BrokeBryan vs Lee | 130–135 | 49.06% |
| BrokeBryan vs Yoshimitsu | 123–127 | 49.20% |
| BrokeBryan vs Asuka | 115–135 | 46.00% |
| BrokeBryan vs Lars | 112–106 | 51.38% |
| BrokeBryan vs Lidia | 106–108 | 49.53% |
| BrokeBryan vs Nina | 106–99 | 51.71% |
| BrokeBryan vs Xiaoyu | 97–107 | 47.55% |
| BrokeBryan vs Devil Jin | 95–108 | 46.80% |
| BrokeBryan vs Azucena | 102–94 | 52.04% |
| BrokeBryan vs Jun | 87–102 | 46.03% |
| BrokeBryan vs Armor King | 86–94 | 47.78% |
| BrokeBryan vs Feng | 75–77 | 49.34% |
| BrokeBryan vs Leo | 63–88 | 41.72% |
| BrokeBryan vs Raven | 76–62 | 55.07% |
| BrokeBryan vs Eddy | 61–76 | 44.53% |
| BrokeBryan vs Leroy | 63–64 | 49.61% |
| BrokeBryan vs Fahkumram | 47–74 | 38.84% |
| BrokeBryan vs Victor | 52–65 | 44.44% |
| BrokeBryan vs Claudio | 55–57 | 49.11% |
| BrokeBryan vs Alisa | 47–57 | 45.19% |
| BrokeBryan vs Zafina | 50–52 | 49.02% |
| BrokeBryan vs Kuma | 37–56 | 39.78% |
| BrokeBryan vs Clive | 39–49 | 44.32% |
| BrokeBryan vs Jack-8 | 30–50 | 37.50% |
| BrokeBryan vs Anna | 29–31 | 48.33% |
| BrokeBryan vs Shaheen | 35–22 | 61.40% |
| BrokeBryan vs Miary Zo | 18–23 | 43.90% |
| BrokeBryan vs Panda | 10–21 | 32.26% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.