FlexVnm vs King | 9–1 | 90.00% |
FlexVnm vs Kazuya | 6–3 | 66.67% |
FlexVnm vs Azucena | 7–1 | 87.50% |
FlexVnm vs Paul | 3–3 | 50.00% |
FlexVnm vs Hwoarang | 3–3 | 50.00% |
FlexVnm vs Jin | 4–2 | 66.67% |
FlexVnm vs Eddy | 2–3 | 40.00% |
FlexVnm vs Dragunov | 3–1 | 75.00% |
FlexVnm vs Yoshimitsu | 1–2 | 33.33% |
FlexVnm vs Jun | 3–0 | 100.00% |
FlexVnm vs Victor | 2–1 | 66.67% |
FlexVnm vs Law | 2–1 | 66.67% |
FlexVnm vs Lee | 2–1 | 66.67% |
FlexVnm vs Reina | 3–0 | 100.00% |
FlexVnm vs Alisa | 1–1 | 50.00% |
FlexVnm vs Bryan | 1–1 | 50.00% |
FlexVnm vs Jack-8 | 2–0 | 100.00% |
FlexVnm vs Asuka | 1–1 | 50.00% |
FlexVnm vs Feng | 2–0 | 100.00% |
FlexVnm vs Nina | 2–0 | 100.00% |
FlexVnm vs Kuma | 2–0 | 100.00% |
FlexVnm vs Raven | 1–1 | 50.00% |
FlexVnm vs Xiaoyu | 0–1 | 0.00% |
FlexVnm vs Steve | 0–1 | 0.00% |
FlexVnm vs Devil Jin | 0–1 | 0.00% |
FlexVnm vs Lars | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.