| Dijohn Mustard vs Heihachi | 28–38 | 42.42% |
| Dijohn Mustard vs Jin | 25–23 | 52.08% |
| Dijohn Mustard vs Steve | 15–20 | 42.86% |
| Dijohn Mustard vs King | 11–23 | 32.35% |
| Dijohn Mustard vs Reina | 20–12 | 62.50% |
| Dijohn Mustard vs Bryan | 19–12 | 61.29% |
| Dijohn Mustard vs Dragunov | 14–17 | 45.16% |
| Dijohn Mustard vs Kazuya | 13–17 | 43.33% |
| Dijohn Mustard vs Law | 16–10 | 61.54% |
| Dijohn Mustard vs Paul | 14–11 | 56.00% |
| Dijohn Mustard vs Hwoarang | 14–9 | 60.87% |
| Dijohn Mustard vs Lidia | 11–10 | 52.38% |
| Dijohn Mustard vs Nina | 10–8 | 55.56% |
| Dijohn Mustard vs Victor | 8–10 | 44.44% |
| Dijohn Mustard vs Eddy | 4–14 | 22.22% |
| Dijohn Mustard vs Lars | 13–4 | 76.47% |
| Dijohn Mustard vs Feng | 9–7 | 56.25% |
| Dijohn Mustard vs Yoshimitsu | 6–9 | 40.00% |
| Dijohn Mustard vs Xiaoyu | 6–9 | 40.00% |
| Dijohn Mustard vs Asuka | 5–10 | 33.33% |
| Dijohn Mustard vs Azucena | 7–8 | 46.67% |
| Dijohn Mustard vs Devil Jin | 5–9 | 35.71% |
| Dijohn Mustard vs Clive | 3–11 | 21.43% |
| Dijohn Mustard vs Lili | 5–8 | 38.46% |
| Dijohn Mustard vs Jack-8 | 2–10 | 16.67% |
| Dijohn Mustard vs Leroy | 2–10 | 16.67% |
| Dijohn Mustard vs Jun | 4–8 | 33.33% |
| Dijohn Mustard vs Lee | 7–4 | 63.64% |
| Dijohn Mustard vs Shaheen | 6–3 | 66.67% |
| Dijohn Mustard vs Raven | 6–3 | 66.67% |
| Dijohn Mustard vs Alisa | 4–4 | 50.00% |
| Dijohn Mustard vs Leo | 1–6 | 14.29% |
| Dijohn Mustard vs Anna | 2–5 | 28.57% |
| Dijohn Mustard vs Kuma | 4–2 | 66.67% |
| Dijohn Mustard vs Fahkumram | 3–3 | 50.00% |
| Dijohn Mustard vs Claudio | 0–4 | 0.00% |
| Dijohn Mustard vs Panda | 1–2 | 33.33% |
| Dijohn Mustard vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.